Mix Shader

Mix Shader node.

The Mix node is used to mix two shaders together. Mixing can be used for material layering, where the Factor input may, for example, be connected to a Blend Weight node.

Ingressi

Shader

Shaders to mix, such that incoming rays hit either with the specified probability in the Factor socket.

Fattore

Blend weight to use for mixing two shaders; at zero it uses the first shader entirely and at one the second shader.

Proprietà

This node has no properties.

Uscite

Shader

Standard shader output.

Esempi

../../../_images/render_shader-nodes_shader_mix_example.jpg

A mix of a glossy and a diffuse shader makes a nice ceramic material.