Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
    • Introduction
    • Sidebar
      • View
        • Backdrop
      • Options
        • Performance
    • Realtime Compositor
    • Node Types
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전
  • Manual Index

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • 합성하기(compositing)
  • Sidebar

Sidebar

View

Reference

패널:

Sidebar region ‣ View

Backdrop

../_images/compositing_sidebar_view.png

Backdrop panel.

The backdrop is the output of a Viewer node in the background of the Compositor. For example, when Shift-Ctrl-LMB on an Image node, it displays a preview of the image, or on a Mix node, will show the result of the mixing. You can toggle the backdrop by clicking the checkbox in the Backdrop panel title or by clicking on the Backdrop button in the header.

Channels

The color channels to display of the backdrop image.

Zoom Alt-V V

Sets the size of the backdrop image.

Offset

Change the screen space position of the backdrop.

Move Alt-MMB

Changes the position of the backdrop.

Fit

Scales the backdrop to fit the size of the Compositor.

Reset Backdrop

Sets back to the default values of Zoom to 1 and Offset to 0.

Options

Reference

패널:

Sidebar region ‣ Options

Performance

../_images/compositing_sidebar_options.png

Performance panel.

This panel helps you tweak the performance of the Compositor.

Render

Sets the quality when doing the final render.

Edit

Sets the quality when making edits.

Chunk Size

Max size of a tile (smaller values give a better distribution of multiple threads, but more overhead).

OpenCL

This allows the use of an OpenCL platform to aid in rendering. Generally, this should be enabled unless your hardware does not have good OpenCL support.

Buffer Groups

Enables buffering of group nodes to increase the speed at the cost of more memory.

Two Pass

Use two pass execution during editing: the first pass calculates fast nodes, the second pass calculates all nodes.

Viewer Region

This allows to set an area of interest for the backdrop. Press Ctrl-B and select a rectangular area in the preview which will become the next preview in the backdrop. Ctrl-Alt-B discards the region back to a full preview. This is only a preview option, final compositing during a render ignores this region.

Auto Render

Re-render and composite changed layer when edits to the 3D scene are made.

Previous Next

© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/29/2023

  • View Source
  • Report issue on this page
  • 3.6
    Versions
    • Loading...
  • ko
    Languages
    • Loading...