Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
    • Introduction
    • Eevee
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
      • Introduction
      • Output Properties
      • Audio Rendering
      • Rendering Animations
      • Animation Player
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

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Blender 3.6 Manual
  • Rendering
  • Render Output

Render Output

  • Introduction
  • Output Properties
    • 형식(format)
    • Frame Range
    • Stereoscopy
    • Output
    • Metadata
    • Post Processing
  • Audio Rendering
    • Introduction
    • Speaker
  • Rendering Animations
    • Workflow
    • Frame Sequence Workflow
    • Hints
  • Animation Player
    • Player Options
    • 단축키
    • Frame Cache
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/24/2023

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