Blender 2.92 Manual Logo
  • 블렌더 시작하기
  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
    • Introduction
    • Keyframes
    • Armatures
      • 소개
      • Bones
      • Properties
      • Structure
      • Skinning
      • Posing
    • 래티스(Lattice)
    • Constraints
    • Actions
    • Drivers
    • Markers
    • Shape Keys
    • Motion Paths
  • 물리법칙
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  • Motion Tracking & Masking
  • Video Editing
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Blender 2.92 Manual
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  • Animation & Rigging »
  • Armatures

Armatures¶

  • 소개
    • 당신의 첫 아마튜어
    • 아마튜어 오브젝트
  • Bones
    • Introduction
    • Structure
    • Tools
    • Selecting
    • Editing
    • Properties
  • Properties
    • 소개
    • Skeleton
    • 뷰포트 디스플레이 패널
    • Bone Groups
    • Pose Library
  • Structure
    • Chains of Bones
  • Skinning
    • Introduction
    • Armature Deform Parent
  • Posing
    • Introduction
    • Selecting
    • Editing
    • Tool Settings
    • Bone Constraints
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