Rendering¶ Introduction EEVEE Introduction Render Settings Scene Settings World Settings Object Settings Materials Light Settings Light Probes Limitations Cycles Introduction Render Settings World Settings Object Settings Material Settings Light Settings GPU Rendering Experimental Features Render Baking Optimizing Renders Workbench Introduction Performance Sampling Lighting 색깔 Options Grease Pencil Viewport Display Cameras 특성 Lights Light Objects Light Linking World Environment Materials Introduction Components Assignment 미리보기 Settings Line Art Legacy Textures Shader Nodes Introduction 입력 Output Shader Texture 색깔 Vector Converter Group Open Shading Language Color Management Workflow Render Settings Image Files OpenColorIO Configuration Default OpenColorIO Configuration Freestyle Introduction Render Properties View Layer Properties Material Properties Python Scripting Layers & Passes Introduction View Layer Passes Render Output Introduction Output Properties Audio Rendering Rendering Animations Animation Player