Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
    • Introduction
    • 오브젝트
    • Structure
    • Primitives
    • Selecting
    • Multiframe
    • 특성
    • Modifiers
    • Visual Effects
    • Materials
    • 애니메이션
    • 모드들
      • Draw Mode
      • Sculpt Mode
      • Edit Mode
        • Introduction
        • Editing Tools
        • Curve Editing
        • Grease Pencil Menu
        • Stroke Menu
        • Point Menu
      • Vertex Paint Mode
      • Weight Paint Mode
      • 오브젝트 모드
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • Grease Pencil
  • Edit Mode

Edit Mode

  • Introduction
    • Accessing Stroke Editing Tools
  • Editing Tools
  • Curve Editing
    • 사용법
    • Curve Editing Popover
    • Curve Data
    • Operators
  • Grease Pencil Menu
    • 변형
    • Mirror
    • Snap
    • Active Layer
    • 애니메이션
    • Interpolation
    • Duplicate
    • Split
    • Copy
    • Paste & Paste by Layer
    • Separate
    • Clean Up
    • Recalculate Geometry
    • Delete
  • Stroke Menu
    • Subdivide
    • Simplify
    • Trim
    • Outline
    • Join
    • Move to Layer
    • Assign Material
    • Set as Active Material
    • Arrange
    • Close
    • Toggle Cyclic
    • Toggle Caps
    • Switch Direction
    • Set Start Point
    • Normalize Thickness
    • Normalize Opacity
    • Scale Thickness
    • Reset Fill Transform
  • Point Menu
    • Extrude
    • Smooth
    • Merge
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/25/2023

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