Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
    • 3D Viewport
      • Introduction
      • Startup Scene
      • Object Modes
      • Navigating
      • 3D Cursor
      • Selecting
      • 조작
        • Transform Orientation
        • Pivot Point
        • Snapping
        • Proportional Editing
      • Display
      • 툴바(Toolbar)
      • Sidebar
      • Viewport Render
    • Image Editor
    • UV Editor
    • Compositor
    • Texture Nodes
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • 특성
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • 편집기(editor)
  • 3D Viewport
  • 조작

조작

  • Transform Orientation
    • Orientations
  • Pivot Point
    • Pivot Types
  • Snapping
    • Snap To
    • Snap With
    • Target Selection
    • Affect
  • Proportional Editing
    • 조작
    • 오브젝트 모드
    • Edit Mode
    • Example
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/23/2023

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