Camera Solver Constraint¶
The Camera Solver constraint gives the owner of this constraint, the location and rotation of the “solved camera motion”.
The “solved camera motion” is where Blender reconstructs the position of the physical, real-world camera, when it filmed the video footage, relative to the thing being tracked.
참고
This constraint only works after you have set up a minimum of eight markers and pressed Solve Camera Motion ( ).
Options¶
- 활성 클립
Receive tracking data from the scene’s Active Clip. If unchecked, an option appears to choose from the other clips.
- F-곡선에 대한 Constraint
Applies the constraint, creating Keyframes for the transforms.
- 영향
Constraint가 오브젝트에 미치는 영향의 백분율을 제어합니다. 자세한 내용은 공통 common constraint properties 을 참조합니다.