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Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
    • Introduction
    • Keyframes
    • Armatures
    • Lattice
    • Constraints
    • Actions
    • Drivers
    • Markers
    • Shape Keys
    • Motion Paths
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

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Blender 3.5 Manual
  • Animation & Rigging

Animation & Rigging

  • Introduction
    • 애니메이션
    • Rigging
  • Keyframes
    • Introduction
    • Editing
    • Keying Sets
  • Armatures
    • Introduction
    • Bones
    • 특성
    • Structure
    • Skinning
    • Posing
  • Lattice
    • Editing
    • 특성
    • 사용법
  • Constraints
    • Introduction
    • Interface
    • Motion Tracking
    • 변형
    • Tracking
    • Relationship
  • Actions
    • Working with Actions
    • 특성
  • Drivers
    • Introduction
    • 사용법
    • Drivers Panel
    • Workflow & Examples
    • 문제 해결하기
  • Markers
    • Types
    • Visualization
    • Add Marker
    • Selecting
    • Editing
    • Bind Camera to Markers
  • Shape Keys
    • Introduction
    • Shape Keys Panel
    • Workflow
  • Motion Paths
    • Options
    • Example
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 02/04/2023

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