Smooth By Angle Modifier¶
Sets the sharpness of mesh edges based on the angle between the neighboring faces.
참고
This is a geometry nodes asset that is included in the bundled “Essentials” asset library.
팁
This modifier can easily be added to an object with Shade Auto Smooth or removed with Shade Smooth or Shade Flat.
Options¶
- Angle
Maximum angle between face normals that will be considered as smooth.
- Ignore Sharpness
Smooth all edges, even if they have been marked as sharp.