Blender 2.92 Manual Logo
  • 블렌더 시작하기
  • 화면(UI)
  • 편집기(editor)
    • 3D Viewport
    • Image Editor
    • UV Editor
      • Introduction
      • Navigating
      • Overlays
      • Sidebar
      • Selecting
    • Shader Editor
    • Compositor
    • Geometry Node Editor
    • Texture Nodes
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • Properties
    • File Browser
    • Preferences
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Files & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전
  • Contribute Documentation
Blender 2.92 Manual
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  • 편집기(editor) »
  • UV Editor

UV Editor¶

  • Introduction
    • UVs Explained
    • Advantages of UVs
    • Interface
  • Navigating
    • 2D Viewport
    • View Menu
  • Overlays
    • UV Editing
    • Geometry
    • Image
  • Sidebar
    • Image Tab
    • Tool Tab
    • View Tab
    • Scopes
  • Selecting
    • Sync Selection
    • Selection Modes
    • Sticky Selection Mode
    • Menu
    • Shortest Path
    • Select Edge Loops
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