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Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
    • Introduction
    • 메쉬(Meshes)
    • 곡선
    • 표면
    • Metaball
    • 텍스트
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
      • Introduction
      • Inspection
      • Attributes
      • Fields
      • Instances
      • Node Types
        • Attribute Nodes
        • Input Nodes
        • Output Nodes
        • Geometry Nodes
          • Read
          • Sample
          • Write
          • Operations
          • Geometry to Instance Node
          • Join Geometry Node
        • Curve Nodes
        • Instances Nodes
        • Mesh Nodes
        • Point Nodes
        • Volume Nodes
        • Simulation Zone
        • Material Nodes
        • Texture Nodes
        • Utilities Nodes
        • Group
        • Hair Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전
  • Manual Index

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Blender 4.0 Manual
  • 모델링
  • Geometry Nodes
  • Geometry Nodes

Geometry Nodes

Nodes that can operate on different geometry types (volume, mesh).

  • Read
    • ID Node
    • Index Node
    • Named Attribute Node
    • Normal Node
    • Position Node
    • Radius Node
  • Sample
    • Geometry Proximity Node
    • Index of Nearest
    • Raycast Node
    • Sample Index Node
    • Sample Nearest Node
  • Write
    • Set ID Node
    • Set Position Node

  • Operations
    • Bounding Box Node
    • Convex Hull Node
    • Delete Geometry Node
    • Duplicate Elements Node
    • Merge by Distance Node
    • Transform Geometry Node
    • Separate Components Node
    • Separate Geometry Node

  • Geometry to Instance Node
  • Join Geometry Node
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 09/22/2023

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