Blender 3.5 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
    • Introduction
    • Blender File
    • Data-Blocks
    • Linked Libraries
    • Asset Libraries
    • Media Formats
    • Importing & Exporting Files
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.5 Manual
  • Assets, Files, & Data System

Assets, Files, & Data System

  • Introduction
    • Outliner
  • Blender File
    • Opening & Saving
    • Packed Data
    • Blend-Files Previews
    • Rename
  • Data-Blocks
    • Data-Block Types
    • Life Time
    • Sharing
    • Making Single User
    • Removing Data-Blocks
    • Custom Properties
  • Linked Libraries
    • Link & Append
    • Proxies
    • Library Overrides
  • Asset Libraries
    • Introduction
    • Asset Catalogs
  • Media Formats
    • Supported Graphics Formats
    • Supported Video & Audio Formats
  • Importing & Exporting Files
    • Alembic
    • Collada
    • Universal Scene Description
    • Wavefront OBJ
    • STL
    • Scalable Vector Graphics (SVG) as Grease Pencil
    • Portable Document Format (PDF) as Grease Pencil
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 02/04/2023

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