Introduction

../../../../_images/modeling_meshes_properties_vertex-groups_introduction_panel.png

The Vertex Groups panel.

Vertex groups are primarily used to tag vertices that belong to specific parts of a mesh or Lattice object. For example, they can represent the legs of a chair, the hinges of a door, or the arms, hands, and head of a character.

Each vertex group can store a weight value for each vertex it includes. These weights are in the range of 0 to 1 and are used by many operators, tools, and modifiers, which is why vertex groups are sometimes also referred to as “weight groups”.

사용법

Vertex groups can be created manually or generated automatically. They are most commonly used for armature-based deformation (also called skinning), but they are also used in many other areas of Blender, such as:

  • Shape keys

  • Modifiers

  • Particle systems

  • Physics simulations

참고

Vertex groups are only available for mesh and lattice objects.