Editing¶ 변형 Introduction Transform Control 이동 회전 축척(Scale) Move/Scale Texture Space Align to Transform Orientation Randomize Align Objects Mirror Clear Apply Snap Duplicate Duplicate Linked Join Asset Parenting Objects Modifiers Constraints Track Relations Make Single User Link/Transfer Data Link Objects to Scene Link Data Copy UV Maps Transfer Mesh Data Transfer Mesh Data Layout Shading 리지드바디(Rigid Body) Convert Show/Hide Clean Up Delete