영역

../../_images/interface_window-system_areas_borders.png

Area boundaries are indicated by rounded corners (yellow highlights).

The Blender window is divided up into a number of rectangles called Areas. Areas reserve screen space for 편집기(editor), such as the 3D Viewport, or the Outliner. In general an Editor provides a way to view and modify your work through a specific part of Blender. All hotkeys you press will affect the contents of the Editor in the Area the mouse pointer is located. Area boundaries are indicated by rounded (beveled) corners.

Areas can be customized to match specific tasks called Workspaces, which can then be named and saved for later use.

Resizing

../../_images/interface_window-system_areas_resize.png

You can resize areas by dragging their borders with LMB. Move your mouse cursor over the border between two areas, so that the cursor changes to a double-headed arrow, and then click and drag.

Splitting

../../_images/interface_window-system_areas_split.png

Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining operator. Dragging from area corner inward will split the area. You define the split direction by dragging either horizontally or vertically.

Joining

../../_images/interface_window-system_areas_join.png

The Properties Editor is being joined to the Outliner.

Dragging from an area corner outward will join two areas. The area that will be closed gets a dark overlaid arrow. You can select which area will be closed by moving the mouse over areas. Release the LMB to complete the join. If you press Esc or RMB before releasing the mouse, the operation will be aborted.

참고

Areas to be joined must be the same size (width or height) in the direction you wish to join, otherwise nothing will happen. This is so that the combined area remains a rectangle.

영역 관리 우클릭 메뉴

경계선에 커서를 갖다 대고 RMB 를 누르면 우클릭 메뉴가 나타나요.

Split Area

새로 생길 경계선이 흐릿하게 보이고 어디를 자를지 정할 수 있게 돼요. Tab 를 누르면 가로로 자를지, 세로로 자를지를 정할 수 있어요.

Join Areas

어느 방향으로 합칠지 화살표를 보여줘요.

영역 바꿔치기

You can swap the contents between two areas with Ctrl-LMB on one of the corners of the initial area, dragging towards the target area, and releasing the mouse there. The two areas do not need to be side-by-side, though they must be inside the same window.

영역을 새 창으로 복제해서 뜯어내기

찾아가기

메뉴

View ‣ Area ‣ Duplicate Area into new Window

A new floating window containing an area can be created from View ‣ Area ‣ Duplicate Area into new Window.

새 창도 완전한 블렌더 창이에요. 원래 있던 블렌더 창이랑 연동되죠. 다중모니터를 사용하고 있으면 굉장히 유용할 거예요.

You can also create a new window from an existing area by Shift-LMB on the area corner, then drag outward slightly.

창 닫기 버튼을 누르면 창을 닫을 수 있어요.

영역 최대화하기

찾아가기

메뉴

View ‣ Area ‣ Toggle Maximize Area

단축키

Ctrl-Spacebar

The maximized area fill the whole application window. You can maximize an area with View ‣ Area ‣ Toggle Maximize Area menu entry or keyboard shortcut Ctrl-Spacebar. To return to normal size, use keyboard shortcut or the Back to Previous button on the Topbar.

참고

마우스가 올려져 있는 영역이 최대화될 거예요.

영역 전체화면

찾아가기

메뉴

View ‣ Area ‣ Toggle Fullscreen Area

단축키

Ctrl-Alt-Spacebar

The fullscreen area contains only the main region. To exit the fullscreen move the mouse to the top right corner of the area to reveal the return icon.