Being freely available from the start, even while it was closed source, considerably helped Blender’s adoption by the community. A large, stable, and active community of users has gathered around Blender since 1998. The community showed its support for Blender in 2002 when they helped raise €100,000 in seven weeks to enable Blender to go Open Source under the GNU GPL License.
There are several independent websites such as forums, blogs, news, and tutorial sites dedicated to Blender.
One of the largest community forums is Blender Artists, where Blender users gather to show off their creations, get feedback, ask and offer help and, in general, discuss Blender.
For studios and organizations there is Enterprise support, and for studios looking to add Blender to their pipeline, Blender Studio contains documentation and training material around this topic. If you think you have found an issue with Blender, please report a bug.
support page 에 지원받을 수 있는 다양한 방법이 더 나와 있답니다.
Being open source, Blender welcomes development from volunteers. Communication between developers is done mostly through three platforms:
블렌더 개발에 힘을 실어주고 싶다면, Get Involved 페이지를 찾아와 주세요!
You can join these channels: