Creates a new Generated Image.
Load image from a file.
- Open Cache Render
Load the current scene’s render layers from disk cache, if available. This can be used to save RAM while rendering because the render layers do not have to be saved in RAM. This can also be used to recover some information from a fail render. For this to work, Save Buffers must be enabled.
Replaces the current image throughout the blend-file with another image.
Reload the image from the file on drive.
- Edit Externally
Using the Edit Externally tool Blender will open an external image editor, as specified in the Preferences and load in the image to be edited.
Save the image, if the image is already a file Alt-S.
- Save As
Save the (rendered) image in a separate file Shift-Alt-S or you want to save it under a different name.
- Save a Copy
Using Save as Copy will save the file to a specified name, but will keep the old one open in the Image editor.
- Save All Images
Save all modified images. Packed images will be repacked.
- Invert Image Colors
Invert the colors of an image.
- Invert Channel
Red, Green, Blue, Alpha
Adjust the image size in pixels.
Packs the image into the blend-file. See Packed Data.
Unpack the image to a drive.
- Extract Palette
Extracts a Color Palette from the image for use by other tools.
- Generate Grease Pencil
Creates a Grease Pencil object using the currently selected image as a source.
Rendered images are not automatically saved, they have to be saved to drive manually.