Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
    • Introduction
    • 메쉬(Meshes)
      • Introduction
      • Structure
      • Primitives
      • 도구
      • Selecting
      • Editing
        • Introduction
        • Mesh Tools
        • Vertex Tools
          • Extrude Vertices
          • Extrude to Cursor or Add
          • Bevel Vertices
          • New Edge/Face from Vertices
          • Connect Vertex Path
          • Connect Vertex Pairs
          • Rip Vertices
          • Rip Vertices and Fill
          • Rip Vertices and Extend
          • Slide Vertices
          • Smooth Vertices
          • Laplacian Smooth
          • Blend from Shape
          • Propagate to Shapes
          • Vertex Groups
          • Hooks
          • Make Vertex Parent
        • Edge Tools
        • Face Tools
        • UV Tools
      • 특성
      • UVs
      • Mesh Analysis
      • Retopology
    • 곡선
    • 표면
    • Metaball
    • 텍스트
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • 모델링
  • 메쉬(Meshes)
  • Editing
  • Vertex Tools

Vertex Tools

  • Extrude Vertices
  • Extrude to Cursor or Add
    • Creating Faces
  • Bevel Vertices
    • Options
  • New Edge/Face from Vertices
    • Methods
  • Connect Vertex Path
  • Connect Vertex Pairs
  • Rip Vertices
    • 예시
    • Limitations
  • Rip Vertices and Fill
  • Rip Vertices and Extend
  • Slide Vertices
  • Smooth Vertices
  • Laplacian Smooth
  • Blend from Shape
  • Propagate to Shapes
  • Vertex Groups
  • Hooks
  • Make Vertex Parent
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/26/2023

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