Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
    • Scenes
    • Objects
      • Introduction
      • Object Types
      • Object Origin
      • Selecting
      • Editing
        • 변형
          • Introduction
          • Transform Control
          • 이동
          • 회전
          • 축척(Scale)
          • Move/Scale Texture Space
          • Align to Transform Orientation
          • Randomize
          • Align Objects
        • Mirror
        • Clear
        • Apply
        • Snap
        • Duplicate
        • Duplicate Linked
        • Join
        • Asset
        • Parenting Objects
        • Relations
        • Link/Transfer Data
        • Shading
        • 리지드바디(Rigid Body)
        • Convert
        • Show/Hide
        • Clean Up
        • Delete
      • 특성
      • 도구
    • Collections
    • View Layers
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전
  • Manual Index

참여하기

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Blender 3.6 Manual
  • Scenes & Objects
  • Objects
  • Editing
  • 변형

변형

  • Introduction
  • Transform Control
    • Numeric Input
    • Axis Locking
    • Precision
  • 이동
    • Options
  • 회전
    • Options
    • Trackball Rotation
  • 축척(Scale)
    • Options
  • Move/Scale Texture Space
  • Align to Transform Orientation
  • Randomize
  • Align Objects
    • Options
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/30/2023

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