Blender 3.6 Manual Logo

Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
    • Introduction
    • Motion Tracking
    • Masking
      • Introduction
      • S-Curves
      • Selecting
      • Editing
      • Sidebar
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • Motion Tracking & Masking
  • Masking

Masking

  • Introduction
    • Mask Data-block
    • 헤더(header)
  • S-Curves
    • Primitives
  • Selecting
    • All
    • 없음(None)
    • Invert
    • Box Select
    • Circle Select
    • Lasso Select
    • Select Linked
  • Editing
    • 변형
    • Clear Feather Weight
    • Toggle Cyclic
    • Set Handle Type
    • Recalculate Handles
    • Switch Direction
    • Copy Paste
    • Clear Parent
    • Make Parent
    • 애니메이션
    • Show/Hide
    • Delete
    • Miscellaneous
  • Sidebar
    • Mask Settings
    • Mask Layers
    • Active Spline
    • Active Point
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/23/2023

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