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Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
    • Introduction
    • Eevee
    • Cycles
      • Introduction
      • Render Settings
        • Grease Pencil
        • Sampling
        • Light Paths
        • Volumes
        • Subdivision
        • 곡선
        • Simplify
        • Motion Blur
        • Film
        • Performance
      • World Settings
      • Object Settings
      • Material Settings
      • Light Settings
      • GPU Rendering
      • Experimental Features
      • Render Baking
      • Optimizing Renders
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • Rendering
  • Cycles
  • Render Settings

Render Settings

  • Grease Pencil
  • Sampling
    • Adaptive Sampling
    • Denoising
    • Path Guiding
    • Lights
    • 고급 기능
  • Light Paths
    • Ray Types
    • Bounce Control
    • Transparency
    • Settings
  • Volumes
  • Subdivision
  • 곡선
    • Viewport Display
  • Simplify
    • Viewport
    • Render
    • Culling
    • Grease Pencil
  • Motion Blur
    • Shutter Curve
    • Limitations
  • Film
    • Pixel Filter
    • Transparent
  • Performance
    • Threads
    • Tiles
    • Acceleration Structure
    • Final Render
    • Viewport
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/24/2023

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