Move, Rotate, Scale – Переміщення, Оберт, Масштаб¶
Посилання
- Режим:
Edit Mode – Режим Редагування
- Tool – Засіб:
- Меню:
- Скорочення:
G, R, S
Move G, rotate R, or scale S the selected vertices, edges, or faces. This can also be done using the transform gizmos.
These transformations are affected by Proportional Editing – Пропорційне Редагування.
Pressing G twice will instead activate Vertex Slide or Edge Slide depending on the selection.
Панель «Трансформа» – Transform Panel¶
Посилання
- Режим:
Edit Mode – Режим Редагування
- Panel – Панель:
This panel shows the properties of the selected vertex or edge. If more than one item is selected, it shows the average of their properties instead.
- X/Y/Z
The coordinates of the selected vertex. (When multiple vertices are selected, the label says «Median,» even though technically speaking the panel does not show the geometric median but the geometric center.)
- Space – Простір
Whether to show the coordinates in Local Space or Global Space.
Дані Вершин – Vertex Data¶
- Вагомість Скосу – Bevel Weight
Typically used with the Модифікатор «Скіс» – Bevel Modifier (with Affect set to Vertices). By default, this modifier applies the same bevel amount to all vertices, but if its Limit Method is set to Weight, the Bevel Weight of each vertex serves as a multiplier. This makes it possible to apply a smaller bevel, or no bevel at all, to specific vertices.
Internally, the Bevel Weight is stored as an attribute called
bevel_weight_vert. This means it can also be read by the Named Attribute Node in geometry nodes.
- Crease – Складка
A higher Crease value makes the corner at the vertex appear sharper when using the Модифікатор «Підподілення Поверхні» – Subdivision Surface Modifier.
Internally, the Crease value is stored as an attribute called
crease_vert.- Radius X/Y
The radii for the Модифікатор «Покрив» – Skin Modifier. Only shown if the mesh has this modifier.
Дані Ребер – Edge Data¶
When an edge is selected, the following options are available:
- Вагомість Скосу – Bevel Weight
Typically used with the Модифікатор «Скіс» – Bevel Modifier (with Affect set to Edges). See the vertex Bevel Weight above.
Internally, this property is stored as an attribute called
bevel_weight_edge. It can also be set using the Edge Bevel Weight operator.
- Crease – Складка
A higher Crease value makes the corner at the edge appear sharper when using the Модифікатор «Підподілення Поверхні» – Subdivision Surface Modifier.
Internally, this property is stored as an attribute called
crease_edge. It can also be set using the Складка на Ребрі – Edge Crease operator.