UV Sphere Node¶
The UV Sphere node generates a spherical mesh mostly out of quads except for triangles at the top and bottom.
Inputs – Уводи¶
- Segments – Сегменти
Horizontal resolution of the sphere. If this is smaller than three, no mesh is generated.
- Rings – Кільця
Vertical resolution of the sphere. If this is smaller than two, no mesh is generated.
- Radius – Радіус
Distance of vertices to the origin.
Properties – Властивості¶
Цей вузол наразі немає властивостей.
Outputs – Виводи¶
- Mesh – Сіть
Standard geometry output.
- UV Map – Карта, розкладка UV
A 2D vector representing the default X/Y coordinates of the UV Map for the primitive’s shape. This can be connected to the Store Named Attribute Node, to be used once the Geometry Nodes Modifier get applied. The UV map must be stored on the face corner in order to be accessed.