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Getting Started

  • 블렌더에 대해서
  • 블렌더 설치하기
  • 블렌더 설정하기
  • 도움말 시스템

섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
    • Add-ons Category Listings
      • 3D View
      • Add Curve
      • Add Mesh
      • 애니메이션
      • 카메라
      • 개발
      • Import-Export
        • Import & Export of Node Shaders
        • 3D-Coat Applink
        • Atomic Blender (PDB/XYZ)
        • BioVision Motion Capture (BVH)
        • AutoCAD DXF
        • Camera Animation
        • Paper Model
        • Pointcache (pc2)
        • FBX
        • Images as Planes
        • Import Palettes
        • NewTek MDD
        • Nuke Animation (chan)
        • STL
        • Scalable Vector Graphics (SVG)
        • Stanford PLY
        • UV Layout
        • Wavefront OBJ
        • Web3D X3D/VRML2
        • glTF 2.0
      • Interface
      • Lighting
      • Materials
      • Mesh
      • Node
      • 오브젝트
      • Paint
      • Render
      • Rigging
      • Sequencer
      • System
      • UV
      • Video Tools
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

참여하기

  • Contribute Documentation
Blender 3.6 Manual
  • 애드온(add-on)
  • Import-Export

Import-Export

  • Import & Export of Node Shaders
  • 3D-Coat Applink
  • Atomic Blender (PDB/XYZ)
  • BioVision Motion Capture (BVH)
  • AutoCAD DXF
  • Camera Animation
  • Paper Model
  • Pointcache (pc2)
  • FBX
  • Images as Planes
  • Import Palettes
  • NewTek MDD
  • Nuke Animation (chan)
  • STL
  • Scalable Vector Graphics (SVG)
  • Stanford PLY
  • UV Layout
  • Wavefront OBJ
  • Web3D X3D/VRML2
  • glTF 2.0
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/26/2023

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