はじめに#

The Armature tab in Properties contains various panels gathering the armature settings.

../../../_images/animation_armatures_properties_introduction_properties-editor.png

The Armature tab in the Properties.#

Pose#

参照

Mode(モード):

全てのモード

Panel(パネル):

Armature ‣ Pose

Pose Position

A radio button to switch between Pose Position and Rest Position.

In Edit Mode, you always see armatures in their rest position, in Object Mode and Pose Mode, by default, you see them in Pose Position (i.e. as it was transformed in the Pose Mode). If you want to see it in the rest position in all modes, select Rest Position.

Bone Collections#

See Bone Collections.

Motion Paths(モーションパス)#

参照

Mode(モード):

全てのモード

Panel(パネル):

Armature ‣ Motion Paths

In the Motion Paths panel you can enable visualization of the motion path your skeleton leaves when animated.

Inverse Kinematics#

参照

Mode(モード):

全てのモード

Panel(パネル):

Armature ‣ Inverse Kinematics

Defines the type of IK solver used in your animation.

カスタムプロパティ#

参照

Mode(モード):

全てのモード

Panel(パネル):

Armature ‣ Custom Properties

See the Custom Properties page for more information.