Properties(プロパティ)#

../_images/editors_properties-editor_interface.png

The Properties, with Object properties shown.#

The Properties editor shows and allows editing of many active data, including the active scene and object.

タブ#

The Properties editor has several categories, which can be chosen via tabs (the icons column to its left). Each tab regroups properties and settings of a data type, and is documented in its own manual sections, linked below.

Active Tool and Workspace Settings(アクティブツールとワークスペースの設定)#

この最初のタブには、アクティブな ツール (3Dビューポート内)と現在の ワークスペース の設定が含まれています。

Scene(シーン)#

これらのタブには、アクティブなシーンの設定が含まれています。

Collection(コレクション)#

This tabs contain settings for the active Collection.

Object(オブジェクト)#

These tabs are used to add features, and to change properties for the active object. Depending on the type of the active object, some of those will be hidden.

Object Data(オブジェクトデータ)#

The main tab of that category (often the only one) always has the same name, Object Data, but its icon will change based on the actual type of the active object.

ジオメトリオブジェクト:

リギングとオブジェクトの変形:

他のオブジェクトタイプ:

オブジェクトのシェーディング#

Depending on the type of the active object, some of those will be hidden.