Pivot Point(ピボットポイント)#
参照
- Mode(モード):
Object Mode(オブジェクトモード)とEdit Mode(編集モード)
- ヘッダー:
- ショートカットキー:
Period
The Pivot Point determines the location of the Object Gizmo. Changing this location can make it easier to perform transformations around the point you want.
![../../../../_images/editors_3dview_controls_pivot-point_index_demo.png](../../../../_images/editors_3dview_controls_pivot-point_index_demo.png)
With the default "Median Point" pivot point (left) it's tricky to bring the second wheel spoke into place, but with "3D Cursor" (right) it's easy.#
The Pivot Point can be changed using a selector in the 3D Viewport's header:
![../../../../_images/editors_3dview_controls_pivot-point_index_popover.png](../../../../_images/editors_3dview_controls_pivot-point_index_popover.png)