方向付け#

参照

Menu(メニュー):

View(ビュー) ‣ Align View(視点を揃える)

これらのオプションにより、ビューの照準を合わせることや方向付けができます。

Align View to Active(アクティブに視点を揃える)

Aligns the view to a certain local axis of the active object, bone, or (in Edit Mode) the normal of the active face. The view also becomes orthographic.

To return to the regular (untilted) perspective view, you can first press Numpad3 to align to the global X axis, then orbit with MMB.

Align Active Camera to View(現在の視点にカメラを合わせる) Ctrl-Alt-Numpad0

Moves and rotates the active camera so it matches the current viewpoint.

Align Active Camera to Selected(アクティブカメラを選択に合わせる)

Moves the active camera (without changing its orientation) so that its view frames the selected objects.

Center Cursor and Frame All(3Dカーソルのリセットと全表示) Shift-C

Moves the 3D Cursor back to the world origin and changes the view so that you can see everything in your scene.

Center View to Cursor(カーソルを視点の中心に)

Centers the view on the 3D Cursor.

View Lock to Active(アクティブに注視)

Centers the view on the active object and makes it the point of interest. The view will continue orbiting around it even if you pan to a different location.

View Lock Clear(ビューの注視のクリア)

Returns the view to how it was before using View Lock to Active.