ナビゲート#
2D Viewport(2Dビューポート)#
Panning can be done by dragging with MMB.
Zooming can be done using Wheel or NumpadPlus/NumpadMinus.
Gizmos(ギズモ)#
上部の、サイドバー領域の横には、ギズモがあります。マウスホイールがない場合などに、パンとズームをより快適に行うことが可能になります。
View(ビュー) メニュー#
Also see ナビゲート in the Image Editor.
- Frame Selected(選択を表示) NumpadPeriod
Change the view so that all selected UV vertices are visible.
2D Cursor(2Dカーソル)#
Just like the 3D Viewport, the UV Editor has a Cursor that you can jump to (View ‣ Center View to Cursor). It can also serve as a pivot point and a snapping target.
To change the Cursor's position, either press LMB with the Cursor tool selected, or Shift-RMB with any tool selected. You can also change the "Location X/Y" fields in the View tab of the Sidebar, in either relative coordinates (0 to 1) or pixel coordinates. In both cases, the lower left corner of the image serves as the origin (0, 0).
You can press Shift-C to move the Cursor to the center.