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Getting Started

  • 블렌더에 대해서
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섹션

  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
    • Scenes
    • Objects
      • Introduction
      • Object Types
      • Object Origin
      • Selecting
      • Editing
        • 변형
        • Mirror
        • Clear
        • Apply
        • Snap
        • Duplicate
        • Duplicate Linked
        • Join
        • Asset
        • Parenting Objects
        • Relations
        • Link/Transfer Data
          • Link Objects to Scene
          • Link Data
          • Copy UV Maps
          • Transfer Mesh Data
          • Transfer Mesh Data Layout
        • Shading
        • 리지드바디(Rigid Body)
        • Convert
        • Show/Hide
        • Clean Up
        • Delete
      • 특성
      • 도구
    • Collections
    • View Layers
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전

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Blender 3.6 Manual
  • Scenes & Objects
  • Objects
  • Editing
  • Link/Transfer Data
  • Link Objects to Scene

Link Objects to Scene

Reference

Mode

오브젝트 모드

Menu

Object ‣ Link/Transfer Data ‣ Link Objects to Scene

Links the selected objects into a different scene than the current one. The Link Objects to Scene in the Adjust Last Operation panel lets you choose between scenes.

This makes the same object exist in more than one scene at once, including its position and animation data. The object’s origin will change its color to reflect that.

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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 03/27/2023

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