Smooth By Angle Modifier¶
Sets the sharpness of mesh edges based on the angle between the neighboring faces.
ნოტი
This is a geometry nodes asset that is included in the bundled "Essentials" asset library.
რჩევა
This modifier can easily be added to an object with ავტომატურად გლუვად შეფერადება (Shade Auto Smooth) or removed with შეფერადება გლუვად (Shade Smooth) or შეფერადება ბრტყლად (Shade Flat).
ვარიანტები (Options)¶
- კუთხე (Angle)
Maximum angle between face normals that will be considered as smooth.
- Ignore Sharpness
Smooth all edges, even if they have been marked as Sharp.