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Blender 5.1 Manual
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Blender 5.1 Manual

Aan de slag

  • Over Blender
    • Geschiedenis van Blender
    • Over Free Software en de GPL
    • De Blender Community
  • Blender installeren
    • Op Linux installeren
    • Op macOS installeren
    • Op Windows installeren
    • Via Steam installeren
  • Blender configureren
    • Introductie
    • Randapparatuur Configureren
    • Defaults (Standaardinstellingen)
  • Hulpbronnen

Onderdelen

  • Gebruikersinterface
    • Window Systeem
      • Introductie
      • Splash Screen (Introductiescherm)
      • Topbar (Bovenste Balk)
      • Workspaces (Werkvelden)
      • Status Bar (Statusbalk)
      • Areas (Velden)
      • Regions (Zones)
      • Tabs (Tabbladen) & Panels (Panelen)
    • Keymap (Toetsindeling)
      • Standaard Sneltoetsen
      • Sector brede sneltoetsen
    • UI Elements
      • Knoppen
      • Invoervelden
      • Menu’s
      • Eyedropper (Pipet)
      • Decorators (Decorateurs)
      • Data-Block Menu
      • Lijstweergave
      • Tree View
      • Color Picker (Kleurkiezer)
      • Color Ramp Widget (Kleurverloop Widget)
      • Color Palette (Kleurenpalet)
      • Curve Widget
    • Tools & Uitvoerders
      • Tool System
      • Operators (Operatoren)
      • Undo & Redo
      • Annotations (Aantekeningen)
      • Selecting (Selecteren)
    • Nodes
      • Node Editors
      • Node onderdelen
      • Selecting (Selecteren)
      • Nodes Rangschikken
      • Editing (Bewerken)
      • Common Nodes
        • Output
          • Enable Output Node
        • Utilities
          • Bundle
            • Combine Bundle Node
            • Separate Bundle Node
            • Get Bundle Item Node
            • Store Bundle Item Node
            • Join Bundle Node
          • Closure
            • Closure
            • Evaluate Closure
        • Layout Nodes
          • Frame Node
          • Reroute Node (Node Omleiden)
      • Node Groups
  • Editors
    • 3D Viewport (3D-Weergave)
      • Introductie
      • Startup Scene (opstartscène)
      • Object Modes (Object Modi)
      • Navigating (Navigeren)
        • Introductie
        • Navigation (Navigatie)
        • Fly/Walk Navigation (Vlieg/Wandel -Navigatie)
        • Align View
        • Perspective/Orthographic (Perspectief/Orthografisch)
        • Local View (Lokale Weergave)
        • Camera View (Camera Weergave)
        • Viewpoint (Weergavepunt)
        • View Regions (Weergavegebieden)
        • Contextual Views (Contextuele Weergaven)
      • 3D Cursor (3D Cursor)
      • Selecting Objects
      • Controls (Besturing)
        • Transform Orientation (Transformoriëntatie)
        • Transform Pivot Point
          • Bounding Box Center
          • 3D Cursor (3D Cursor)
          • Individual Origins (Individuele Origines)
          • Median Point (Middelpunt)
          • Active Element (Actief Element)
        • Snapping (Magnetisch Uitlijnen)
        • Proportional Editing (Proportioneel Bewerken)
      • Display (Weergave)
        • Object Type Visibility (Object Type Zichtbaarheid)
        • Viewport Gizmos (Weergave Gizmos)
        • Viewport Overlays (Weergaveoverlays)
        • Viewport Shading (Weergave Schaduwwerking)
      • Toolbar (Werkbalk)
        • Measure (Meet)
        • Add Cube (Kubus Toevoegen)
        • Add Cone (Kegel Toevoegen)
        • Add Cylinder (Cylinder Toevoegen)
        • Add UV Sphere (UV Bol Toevoegen)
        • Add Icosphere (Icosfeer Toevoegen)
      • Sidebar (Zijbalk)
        • Animation (Animatie)
          • Global Transform
      • Viewport Render
    • Image Editor (Afbeeldingseditor)
      • Introductie
      • Navigating (Navigeren)
      • Sidebar (Zijbalk)
      • Overlays
      • Image Settings (Afbeelding Instellingen)
      • Editing (Bewerken)
    • UV Editor
      • Introductie
      • Navigating (Navigeren)
      • Overlays
      • Sidebar (Zijbalk)
      • Selecting UVs
      • Snapping (Magnetisch Uitlijnen)
    • Compositor
    • Texture Nodes
      • Introductie
      • Color Nodes (Kleurnodes)
        • Combine Color Node
        • Invert Color Node
        • Mix Node
        • RGB Curves Node
        • Hue/Saturation/Value Node
        • Separate Color Node
      • Converter Nodes
        • Color Ramp Node
        • Distance Node
        • Math Node
        • RGB to BW Node
        • Value to Normal Node
      • Distort Nodes
        • At Node
        • Rotate Node (Rotatienode)
        • Scale Node (Schaalnode)
        • Translate Node (Verplaatsnode)
      • Input Nodes (Input Nodes)
        • Coordinates Node
        • Image Node (Afbeeldingnode)
        • Texture Node (Textuurnode)
        • Time Curve Node
      • Output Nodes (Output Nodes)
        • Output Node
        • Viewer Node (Weergave Node)
      • Pattern Nodes
        • Checker Node
        • Bricks Node
      • Texture Nodes
        • Blend Node
        • Clouds Node
        • Distorted Noise Node
        • Magic Node
        • Marble Node
        • Musgrave Node
        • Noise Node
        • Stucci Node
        • Voronoi Node
        • Wood Node
      • Group (Groep)
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
      • Introductie
      • Sequencer (Sequencer)
        • Introductie
        • Channels (Kanalen)
        • Navigating (Navigeren)
        • Toolbar (Werkbalk)
        • Sidebar (Zijbalk)
          • Cache (Opbergplaats)
          • Proxy
        • Display (Weergave)
      • Preview (Voorvertoning)
        • Introductie
        • Header (Hoofdbalk)
        • Toolbar (Werkbalk)
        • Sidebar (Zijbalk)
        • Controls (Besturing)
          • Pivot Point (Draaipunt)
          • Preview Snapping (Magnetisch Uitlijnen in de Voorvertoning)
        • Display (Weergave)
          • Weergavemodus
          • Gizmos
          • Overlays
      • Sequencer & Preview
    • Movie Clip Editor
      • Introductie
      • Display (Weergave)
        • Viewport Gizmos (Weergave Gizmos)
        • Mask Display
        • Clip Display (Clipweergave)
      • Sidebar Region (Zijkolom)
    • Dope Sheet (Dope Sheet)
      • Introductie
      • Navigating (Navigeren)
      • Display (Weergave)
        • Overlays
      • Editing (Bewerken)
      • Modes (Modi)
        • Action Editor
        • Shape Key Editor
        • Grease Pencil (Grease Pencil)
        • Mask (Masker)
      • Sidebar (Zijbalk)
    • Timeline (Tijdlijn)
    • Graph Editor
      • Introductie
      • Channels (Kanalen)
        • Introductie
        • Editing (Bewerken)
      • F-Curves (F-Curves)
        • Introductie
        • Editing (Bewerken)
        • Properties (Eigenschappen)
        • F-Curve Modifiers
    • Drivers Editor (Aandrijvers Editor)
    • Nonlinear Animation (Nonlineaire Animatie)
      • Introductie
      • Tracks
      • Strips
      • Editing (Bewerken)
        • Track (Volgen)
        • Strip
      • Sidebar (Zijbalk)
    • Text Editor (Texteditor)
    • Python Console
    • Info Editor
    • Outliner (Uitlijner)
      • Introductie
      • Interface (Interactievlak)
      • Selecting (Selecteren)
      • Editing (Bewerken)
      • Usage (Gebruik)
    • Properties Editor
    • File Browser (Bestandsbrowser)
    • Asset Browser
    • Spreadsheet (Rekenblad)
    • Preferences (Voorkeuren)
      • Introductie
      • Interface (Interactievlak)
      • Viewport
      • Lights (Lichten)
      • Editing (Bewerken)
      • Animation (Animatie)
      • Get Extensions (Verkrijg Extensies)
      • Add-ons (Add-ons)
      • Themes (Thema’s)
      • Input (Invoer)
      • Navigation (Navigatie)
      • Keymap (Toetsindeling)
      • System (Systeem)
      • Opslaan & Openen
      • Bestandspaden
      • Developer Tools
      • Experimental (Experimenteel)
  • Scenes & Objecten
    • Scènes
      • Introductie
      • Scene Properties (Scène Eigenschappen)
    • Objects (Objecten)
      • Introductie
      • Object Types (Objecttypen)
      • Object Origin (Object Middelpunt)
      • Selecting (Selecteren)
      • Editing (Bewerken)
        • Transform (Transformeren)
          • Introductie
          • Transform Control
            • Numeric Input
            • Axis Locking (Asvergrendeling)
            • Precision (Precisie)
          • Move (Verplaatsen)
          • Rotate (Roteren)
          • Schaal (Scale)
          • Move/Scale Texture Space
          • Align to Transform Orientation (Uitlijnen naar Transformatieoriëntatie)
          • Randomize (Maak Willekeurig)
          • Align Objects (Objecten Uitlijnen)
        • Mirror (Spiegel)
        • Clear (Wissen)
        • Apply (Toepassen)
        • Snap (Snap-functie)
        • Duplicate (Dupliceren)
        • Duplicate Linked (Dupliceer Gekoppelde)
        • Join (Samenvoegen)
        • Asset (Hulpmiddel)
        • Parenting Objects (Ouderschap Objecten)
        • Modifiers
        • Constraints
        • Track (Volgen)
        • Relations (Relaties)
          • Make Single User (Maak Enkele Gebruiker)
        • Link/Transfer Data (Data Koppelen/Overdragen)
          • Link Data
          • Transfer Mesh Data
          • Transfer Mesh Data Layout
        • Shading (Schaduwwerking)
        • Rigid Body (Rigide Lichaam)
        • Convert (Converteren)
        • Show/Hide (Toon/Verberg)
        • Clean Up (Opschonen)
        • Delete (Verwijderen)
      • Object Properties
        • Transform (Transformeren)
        • Relations (Relaties)
        • Collections (Collecties)
          • Introductie
          • Collections (Collecties)
        • Instancing (Instantiëren)
          • Vertices (Hoekpunten)
          • Faces (Vlakken)
          • Collection (Collectie)
        • Visibility (Zichtbaarheid)
        • Viewport Display
        • Line Art (Lijnkunst)
      • Tools (Gereedschappen)
        • Toolbar (Werkbalk)
        • Tool Settings (Tool Instellingen)
        • Scale Cage (Schaalkooi)
    • Collections (Collecties)
      • Introductie
      • Collections (Collecties)
  • Modeling
    • Introductie
    • Meshes
      • Introductie
      • Structuur
      • Primitives (Primitieven)
        • Mesh Plane (Meshvlak)
      • Tools (Gereedschappen)
        • Toolbar (Werkbalk)
        • Tool Settings (Tool Instellingen)
        • Extrude Region (Extrudeer Regio)
        • Extrude Manifold (Extrudeer Manifold)
        • Extrude to Cursor (Extrudeer naar Cursor)
        • Loop Cut (Lus Snede)
        • Poly Build (Poly Bouwen)
        • Spin (Draaien)
      • Selecting (Selecteren)
        • Introductie
        • Select Mirror
        • Select Random (Selecteer Willekeurig)
        • Checker Deselect (Patroon Deselecteren)
        • Select More/Less (Selecteer Meer/Minder)
        • Select Similar (Selecteer Vergelijkbaar)
        • Select All by Trait (Alles Selecteren op Eigenschap)
        • Select Linked (Selecteer Gekoppeld)
        • Select Loops (Lussen Selecteren)
        • Select Sharp Edges (Selecteer Sherpe Randen)
        • Side of Active (Actieve Zijde)
        • By Attribute (Op Attribuut)
      • Editing (Bewerken)
        • Introductie
        • Mesh Operators (Mesh Operatoren)
          • Transformation
            • Move, Rotate, Scale (Verplaats, Roteer, Schaal)
            • To Sphere (Naar Bol)
            • Shear (Schuiven)
            • Bend (Buigen)
            • Push/Pull (Duw/Trek)
            • Warp (Vervormen)
            • Randomize (Maak Willekeurig)
            • Shrink/Flatten (Krimp/Platmaken)
            • Skin Resize (Huid Herschaald)
            • Move/Scale Texture Space
          • Mirror (Spiegel)
          • Duplicate (Dupliceren)
          • Extrude (Extruderen)
          • Merge (Samenvoegen)
          • Split (Opsplitsen)
          • Separate (Afzonderen)
          • Bisect (Halveren)
          • Knife Project (Mesprojectie)
          • Knife Topology Tool (Mes Topologie Tool)
          • Convex Hull (Convexe Mantel)
          • Symmetrize (Symmetriseren)
          • Snap to Symmetry (Magnetisch Uitlijnen aan Symmetrie)
          • Normals (Normals)
          • Shading (Schaduwwerking)
          • Weights
          • Set Attribute (Attribuut Instellen)
          • Sort Elements (Sorteer Elementen)
          • Clean Up (Opschonen)
          • Deleting & Dissolving (Verwijderen & Oplossen)
        • Vertex Operators (Hoekpunt Operatoren)
          • Extrude Vertices (Hoekpunten Extruderen)
          • Extrudeer naar Cursor of Toevoegen
          • Bevel (Afschuining)
          • New Edge/Face from Vertices
          • Connect Vertex Path
          • Connect Vertex Pairs
          • Rip Vertices
          • Rip Vertices and Fill
          • Rip Vertices and Extend
          • Slide Vertices
          • Smooth Vertices
          • Smooth Vertices (Laplacian)
          • Vertex Crease
          • Blend from Shape
          • Propagate to Shapes
          • Vertex Groups (Hoekpuntgroepen)
          • Hooks
          • Make Vertex Parent (Maak Hoekpunt Ouderrelatie)
        • Edge Operators (Randoperatoren)
          • Extrude Edges (Randen Extruderen)
          • Bevel (Afschuining)
          • Bridge Edge Loops (Randlussen Overbruggen)
          • Screw (Schroeven)
          • Subdivide
          • Subdivide Edge-Ring (Rand-ring Onderverdelen)
          • Un-Subdivide (Niet-onderverdelen)
          • Rotate Edge (Roteer Rand)
          • Edge Slide (Rand Verschuiven)
          • Loop Cut and Slide (Lussnede en Verschuiven)
          • Offset Edge Slide
          • Edge Data (Randdata)
        • Face Operators (Vlakoperatoren)
          • Extrude Face (Vlakken Extruderen)
          • Extrude Faces Along Normals (Vlakken Langs Normalen Extruderen)
          • Extrude Individual Faces (Individuele Vlakken Extruderen)
          • Inset Faces (Vlakken Inzetten)
          • Poke Faces (Vlakken Porren)
          • Triangulate Faces (Vlakken Trianguleren)
          • Triangles to Quads (Driehoekken naar Vierkanten)
          • Solidify Faces (Vlakken Verdikken)
          • Wireframe (Draadmodel)
          • Fill (Vullen)
          • Grid Fill (Rastervulling)
          • Beautify Faces (Vlakken Verfraaien)
          • Intersect (Mes)
          • Intersect (Boolean)
          • Weld Edges into Faces (Randen in Vlakken Lassen)
          • Shade Smooth & Flat (Schaduwwerking Glad & Vlak)
          • Face Data (Vlakdata)
        • UV Operators (UV Operatoren)
      • Properties (Eigenschappen)
        • Object Data
        • Vertex Groups (Hoekpuntgroepen)
          • Introductie
          • Vertex Groups Panel (Hoekpuntgroepen Paneel)
          • Een vertexgroep toewijzen
          • Vertex Weights (Vertex Gewichtswaarde)
        • Geometry Data (Geometrie Data)
      • UVs
        • UV’s en Textuurruimte
        • Uitpakken
          • Introductie
          • Seams (Naden)
        • Tools (Gereedschappen)
          • Toolbar (Werkbalk)
          • Rip (Scheuren)
          • Grab (Grijpen)
          • Relax
          • Pinch (Knijpen)
        • Editing (Bewerken)
        • Workflows
          • Layout Workflow
          • UDIMs
        • UV-maps Gebruiken
      • Mesh Analysis (Mesh Analyse)
      • Remeshing
    • Curves (Lijnen)
      • Introductie
      • Structuur
      • Primitives (Primitieven)
      • Tools (Gereedschappen)
        • Toolbar (Werkbalk)
        • Draw
        • Curve Pen
      • Selecting (Selecteren)
      • Editing (Bewerken)
        • Transform Panel (Transformpaneel)
        • Curve (Curve)
        • Control Points (Controlepunten)
        • Segments (Segmenten)
        • Other
      • Properties (Eigenschappen)
        • Shape
        • Geometry (Geometrie)
        • Path Animation
        • Active Spline
      • Curve Display
    • Curves (New)
      • Structuur
      • Primitives (Primitieven)
      • Tools (Gereedschappen)
        • Toolbar (Werkbalk)
        • Draw
        • Curve Pen
      • Selecting (Selecteren)
      • Editing (Bewerken)
        • Curves (Lijnen)
        • Control Points (Controlepunten)
        • Segments (Segmenten)
      • Properties (Eigenschappen)
      • Curve Display
    • Surfaces (Oppervlakten)
      • Introductie
      • Toolbar (Werkbalk)
      • Structuur
      • Primitives (Primitieven)
      • Selecting (Selecteren)
      • Editing (Bewerken)
        • Surface (Oppervlakte)
        • Control Points (Controlepunten)
        • Segments (Segmenten)
      • Properties (Eigenschappen)
        • Shape
        • Transform Panel (Transformpaneel)
        • Active Spline
    • Metaball
      • Introductie
      • Toolbar (Werkbalk)
      • Structuur
      • Primitives (Primitieven)
      • Editing (Bewerken)
      • Properties (Eigenschappen)
    • Text (Tekst)
      • Introductie
      • Selecting (Selecteren)
      • Editing (Bewerken)
      • Properties (Eigenschappen)
    • Point Cloud
      • Tools (Gereedschappen)
      • Selecting (Selecteren)
      • Editing (Bewerken)
      • Properties (Eigenschappen)
    • Volumes
      • Introductie
      • Properties (Eigenschappen)
    • Empties
    • Modifiers
      • Introductie
      • Common Modifier Options
      • Edit (Bewerken)
        • Data Transfer Modifier
        • Mesh Cache Modifier
        • Mesh Sequence Cache Modifier
        • UV Project Modifier
        • UV Warp Modifier
        • Vertex Weight Edit Modifier
        • Vertex Weight Mix Modifier
        • Vertex Weight Proximity Modifier
      • Generate
        • Array Modifier
        • Array (Legacy) Modifier
        • Bevel Modifier
        • Boolean Modifier
        • Build Modifier
        • Curve to Tube Modifier
        • Decimate Modifier
        • Edge Split Modifier
        • Mask Modifier
        • Mesh to Volume Modifier
        • Mirror Modifier
        • Multiresolution Modifier
        • Remesh Modifier
        • Scatter on Surface Modifier
        • Screw Modifier
        • Skin Modifier
        • Solidify Modifier
        • Subdivision Surface Modifier
        • Triangulate Modifier
        • Volume to Mesh Modifier
        • Weld Modifier
        • Wireframe Modifier
      • Deform
        • Armature Modifier
        • Cast Modifier
        • Curve Modifier
        • Displace Modifier
        • Hook Modifier
        • Laplacian Deform Modifier
        • Lattice Modifier
        • Mesh Deform Modifier
        • Shrinkwrap Modifier
        • Simple Deform Modifier
        • Smooth Modifier
        • Smooth Corrective Modifier
        • Smooth Laplacian Modifier
        • Surface Deform Modifier
        • Volume Displace Modifier
        • Warp Modifier
        • Wave Modifier
      • Normals (Normals)
        • Normal Edit Modifier
        • Weighted Normal Modifier
        • Smooth By Angle Modifier
      • Physics (Fysica)
        • Cloth Modifier
        • Collision Modifier
        • Dynamic Paint Modifier
        • Explode Modifier
        • Fluid Modifier
        • Ocean Modifier
        • Particle Instance Modifier
        • Particle System Modifier
        • Soft Body Modifier
      • Geometry Nodes Modifier
    • Geometry Nodes
      • Introductie
      • Inspection
      • Attributes (Attributen)
      • Invoervelden
      • Instances
      • Baking (Bakken)
      • Node-Based Tools
      • Gizmos
      • Input Nodes (Input Nodes)
        • Constant (Constante)
          • Boolean Node
          • Collection Node
          • Color Node
          • Image Node (Afbeeldingnode)
          • Integer Node
          • Material Node
          • Object Node
          • Rotation Node
          • String Node
          • Value Node
          • Vector Node
        • Gizmo
          • Dial Gizmo
          • Linear Gizmo
          • Transform Gizmo
        • Import (Importeren)
          • CSV (.csv)
          • Wavefront (.obj)
          • Stanford PLY (.ply)
          • STL (.stl)
          • Text (.txt)
          • OpenVDB (.vdb)
        • Scene (Scene)
          • 3D Cursor Node
          • Active Camera Node
          • Bone Info Node
          • Camera Info Node
          • Collection Info Node
          • Image Info Node
          • Is Viewport Node
          • Mouse Position Node
          • Object Info Node
          • Scene Time Node
          • Self Object Node
          • Viewport Transform Node
      • Output Nodes (Output Nodes)
        • Enable Output Node
        • Warning Node
        • Viewer Node (Weergave Node)
      • Attribute Nodes
        • Attribute Statistic Node
        • Domain Size Node
        • Blur Attribute Node
        • Capture Attribute Node
        • Remove Named Attribute Node
        • Store Named Attribute Node
      • Geometry Nodes
        • Read
          • ID Node
          • Index Node
          • Named Attribute Node
          • Normal Node
          • Position Node
          • Radius Node
          • Selection Node
          • Active Element Node
        • Sample (Monster)
          • Geometry Proximity Node
          • Index of Nearest
          • Raycast Node
          • Sample Index Node
          • Sample Nearest Node
        • Write
          • Set Geometry Name Node
          • Set ID Node
          • Set Position Node
          • Set Selection Node
        • Material Nodes
          • Replace Material Node
          • Material Index Node
          • Material Selection Node
          • Set Material Node
          • Set Material Index Node
        • Operations
          • Bake Node
          • Bounding Box Node
          • Convex Hull Node
          • Delete Geometry Node
          • Duplicate Elements Node
          • Merge by Distance Node
          • Split To Instances Node
          • Sort Elements Node
          • Transform Geometry Node
          • Separate Components Node
          • Separate Geometry Node
          • Displace Geometry Node
          • Smooth Geometry Node
        • Geometry to Instance Node
        • Join Geometry Node
        • Geometry Input Node
        • Selection Nodes
          • Box Selection Node
          • Normal Selection Node
          • Sphere Selection Node
      • Curve Nodes
        • Read
          • Curve Handle Positions Node
          • Curve Length Node
          • Curve Tangent Node
          • Curve Tilt Node
          • Endpoint Selection Node
          • Handle Type Selection Node
          • Is Spline Cyclic Node
          • Spline Length Node
          • Spline Parameter Node
          • Spline Resolution Node
        • Sample (Monster)
          • Sample Curve Node
        • Write
          • Set Curve Normal Node
          • Set Curve Radius Node
          • Set Curve Tilt Node
          • Set Handle Positions Node
          • Set Handle Type Node
          • Set Spline Cyclic Node
          • Set Spline Resolution Node
          • Set Spline Type Node
        • Operations
          • Curve to Mesh Node
          • Curve to Points Node
          • Curves to Grease Pencil Node
          • Deform Curves on Surface Node
          • Fill Curve Node
          • Fillet Curve Node
          • Interpolate Curves Node
          • Resample Curve Node
          • Reverse Curve Node
          • Subdivide Curve Node
          • Trim Curve Node
        • Primitives (Primitieven)
          • Arc Node
          • Bézier Segment Node
          • Curve Circle Node
          • Curve Line Node
          • Spiral Node
          • Quadratic Bézier Node
          • Quadrilateral Node
          • Star Node
        • Topology (Topologie)
          • Curve of Point Node
          • Offset Point in Curve Node
          • Points of Curve Node
      • Grease Pencil Nodes
        • Read
          • Named Layer Selection Node
        • Write
          • Set Grease Pencil Color Node
          • Set Grease Pencil Depth Node
          • Set Grease Pencil Softness Node
        • Operations
          • Grease Pencil to Curves Node
          • Merge Layers Node
      • Instances Nodes
        • Instance on Points Node
        • Instances to Points Node
        • Realize Instances Node
        • Rotate Instances Node
        • Scale Instances Node
        • Translate Instances Node
        • Set Instance Transform Node
        • Instance Bounds Node
        • Instance Transform Node
        • Instance Rotation Node
        • Instance Scale Node
        • Instance on Elements Node
        • Randomize Transforms Node
      • Mesh Nodes
        • Read
          • Edge Angle Node
          • Edge Neighbors Node
          • Edge Vertices Node
          • Edges to Face Groups Node
          • Face Area Node
          • Face Group Boundaries Node
          • Face Neighbors Node
          • Face Set Node
          • Is Face Planar Node
          • Is Edge Smooth Node
          • Is Face Smooth Node
          • Mesh Island Node
          • Shortest Edge Paths Node
          • Vertex Neighbors Node
          • Edge Length Node
          • Face Corner Angle Node
          • Is Edge Boundary Node
          • Is Edge Loose Node
          • Is Edge Manifold Node
          • Is UV Split Node
        • Sample (Monster)
          • Sample Nearest Surface Node
          • Sample UV Surface Node
        • Write
          • Set Face Set Node
          • Set Mesh Normal Node
          • Set Shade Smooth Node
        • Operations
          • Dual Mesh Node
          • Edge Paths to Curves Node
          • Edge Paths to Selection Node
          • Extrude Mesh Node
          • Flip Faces Node
          • Mesh Boolean Node
          • Mesh to Curve Node
          • Mesh to Density Grid Node
          • Mesh to Points Node
          • Mesh to SDF Grid Node
          • Mesh to Volume Node
          • Scale Elements Node
          • Split Edges Node
          • Subdivide Mesh Node
          • Subdivision Surface Node
          • Triangulate Node
        • Primitives (Primitieven)
          • Cone Node
          • Cube Node
          • Cylinder Node
          • Grid Node
          • Icosphere Node
          • Mesh Circle Node
          • Mesh Line Node
          • UV Sphere Node
        • Topology (Topologie)
          • Corners of Edge Node
          • Corners of Face Node
          • Corners of Vertex Node
          • Edges of Corner Node
          • Edges of Vertex Node
          • Face of Corner Node
          • Offset Corner in Face Node
          • Vertex of Corner Node
        • UV (UV)
          • Pack UV Islands Node
          • UV Tangent Node
          • UV Unwrap Node
      • Point Nodes
        • Distribute Points in Volume
        • Distribute Points in Grid
        • Distribute Points on Faces
        • Points Node
        • Points to Curves Node
        • Points to SDF Grid
        • Points to Vertices Node
        • Points to Volume Node
        • Set Point Radius Node
      • Volume Nodes
        • Read
          • Get Named Grid Node
          • Grid Info Node
          • Voxel Index Node
        • Sample (Monster)
          • Sample Grid Node
          • Sample Grid Index Node
          • Advect Grid Node
          • Grid Curl Node
          • Grid Divergence Node
          • Grid Gradient Node
          • Grid Laplacian Node
        • Write
          • Set Grid Background Node
          • Set Grid Transform Node
          • Store Named Grid Node
        • Operations
          • Grid to Mesh Node
          • Grid to Points Node
          • Volume to Mesh Node
          • SDF Grid Boolean Node
          • SDF Fillet Node
          • SDF Grid Laplacian Node
          • SDF Grid Mean Node
          • SDF Grid Mean Curvature Node
          • SDF Grid Median Node
          • SDF Grid Offset Node
          • Field to Grid Node
          • Clip Grid Node
          • Grid Dilate & Erode Node
          • Grid Mean Node
          • Grid Median Node
          • Prune Grid Node
          • Voxelize Grid Node
        • Primitives (Primitieven)
          • Cube Grid Topology Node
          • Volume Cube Node
      • Simulation Zone
      • Color Utility Nodes
        • Blackbody Node
        • Gamma Node
        • Color Ramp Node
        • RGB Curves Node
        • Combine Color Node
        • Mix Color Node
        • Separate Color Node
      • Texture Nodes
        • Brick Texture Node
        • Checker Texture Node
        • Gabor Texture Node
        • Gradient Texture Node
        • Image Texture Node
        • Magic Texture Node
        • Musgrave Texture Node
        • Noise Texture Node
        • Voronoi Texture Node
        • Wave Texture Node
        • White Noise Texture Node
      • Utilities Nodes
        • Math
          • Bit Math Node
          • Boolean Math Node
          • Clamp Node
          • Compare Node
          • Float Curve
          • Float To Integer Node
          • Hash Value Node
          • Integer Math Node
          • Map Range Node
          • Math Node
          • Mix Node
        • Text (Tekst)
          • Format String Node
          • Join Strings Node
          • Match String Node
          • Replace String Node
          • Slice String Node
          • Find in String Node
          • String Length Node
          • String to Curves Node
          • String to Value Node
          • Value to String Node
          • Special Characters Node
        • Vector (Vector)
          • Radial Tiling Node
          • Vector Curves Node
          • Vector Math Node
          • Vector Rotate Node
          • Combine XYZ Node
          • Mix Vector Node
          • Separate XYZ Node
          • Combine Cylindrical Node
          • Combine Spherical Node
          • Separate Cylindrical Node
          • Separate Spherical Node
        • Bundle
          • Combine Bundle Node
          • Separate Bundle Node
          • Get Bundle Item Node
          • Store Bundle Item Node
          • Join Bundle Node
        • Closure
          • Closure
          • Evaluate Closure
        • Field
          • Accumulate Field Node
          • Evaluate at Index Node
          • Evaluate on Domain Node
          • Field Average Node
          • Field Min & Max Node
          • Field Variance Node
        • Matrix
          • Combine Matrix Node
          • Combine Transform Node
          • Invert Matrix Node
          • Matrix Determinant Node
          • Matrix SVD Node
          • Multiply Matrices Node
          • Project Point Node
          • Separate Matrix Node
          • Separate Transform Node
          • Transform Direction Node
          • Transform Point Node
          • Transpose Matrix Node
        • Rotation (Rotatie)
          • Align Rotation to Vector Node
          • Axes to Rotation Node
          • Axis Angle to Rotation Node
          • Euler to Rotation Node
          • Invert Rotation Node
          • Mix Rotation
          • Roteer Rotatie Node
          • Rotate Vector Node
          • Rotation to Euler Node
          • Rotation to Quaternion Node
          • Quaternion to Rotation Node
        • For Each Geometry Element Zone
        • Index Switch Node
        • Menu Switch Node
        • Random Value Node
        • Repeat Zone
        • Switch Node
        • Random Rotation Node
        • Deprecated
          • Align Euler to Vector Node
          • Rotate Euler Node
      • Group (Groep)
      • Generate Nodes
        • Array Node
        • Curve to Tube Node
        • Scatter on Surface Node
      • Hair Nodes
        • Deformation
          • Blend Hair Curves
          • Displace Hair Curves
          • Frizz Hair Curves
          • Hair Curves Noise
          • Roll Hair Curves
          • Rotate Hair Curves
          • Shrinkwrap Hair Curves
          • Smooth Hair Curves
          • Straighten Hair Curves
          • Trim Hair Curves
        • Generation
          • Duplicate Hair Curves
          • Generate Hair Curves
          • Interpolate Hair Curves
        • Guides (Referentielijnen)
          • Braid Hair Curves
          • Clump Hair Curves
          • Create Guide Index Map
          • Curl Hair Curves
        • Read
          • Curve Info
          • Curve Root
          • Curve Segment
          • Curve Tip
          • Hair Attachment Info
        • Utility
          • Attach Hair Curves to Surface
          • Redistribute Curve Points
          • Restore Curve Segment Length
        • Write
          • Set Hair Curve Profile
      • Normals Nodes
        • Smooth By Angle Node Group
    • Transform (Transformeren)
      • Introductie
      • Transform Modal Map
  • Sculpting en Painting
    • Introductie
    • Brushes
      • Introductie
      • Manage Brushes
      • Brush Settings
      • Texture & Texture Mask
      • Stroke
      • Falloff (Verloop)
      • Cursor (Cursor)
    • Selection & Visibility
    • Navigating in Paint Modes
    • Sculpting
      • Introductie
        • General (Algemeen)
        • The Brush
        • Gesture Tools
        • Visibility, Masking & Face Sets
        • Filters
        • Transforming
        • Painting
        • Working with Multiple Objects
        • Adaptive Resolution
        • Cloth Sculpting
      • Brushes
        • Brush Types
          • Draw
          • Draw Sharp
          • Clay
          • Clay Strips
          • Clay Thumb
          • Layer
          • Inflate
          • Blob
          • Crease (Vouw)
          • Smooth (Glad maken)
          • Plane
          • Scrape Multiplane
          • Pinch (Knijpen)
          • Grab (Grijpen)
          • Elastic Deform
          • Snake Hook
          • Thumb
          • Pose (Pose)
          • Nudge
          • Rotate (Roteren)
          • Relax Slide
          • Boundary
          • Cloth
          • Density (Dichtheid)
          • Mask (Masker)
          • Draw Face Sets
          • Erase Multires Displacement
          • Smear Multires Displacement
          • Paint (Schilderen)
          • Smear
          • Blur (Vervaging)
        • Brush Assets
      • Toolbar (Werkbalk)
      • Tools (Gereedschappen)
        • Brush
        • Mask Gesture Tools
        • Hide Gesture Tools
        • Face Set Gesture Tools
        • Trim Gesture Tools
        • Line Project
        • Mesh Filter
        • Cloth Filter
        • Color Filter
        • Edit Face Set
        • Mask by Color
        • Transforms (Transformeert)
      • Tool Settings (Tool Instellingen)
        • Brushes
          • Introductie
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Brush Settings
          • Brush Settings
          • Texture (Textuur)
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Dyntopo
        • Remesh
        • Symmetry (Symmetrie)
        • Options (Opties)
      • Controls (Besturing)
      • Editing (Bewerken)
        • Sculpt
        • Mask (Masker)
        • Face Sets (Vlaksets)
        • Expand
    • Texture Paint
      • Introductie
      • Brushes
      • Tool Settings (Tool Instellingen)
        • Texture Slots
        • Brushes
          • Introductie
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Brush Settings
          • Texture (Textuur)
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Mask (Masker)
        • Symmetry (Symmetrie)
        • Options (Opties)
        • Tiling
      • Editing (Bewerken)
    • Vertex Paint
      • Introductie
      • Brushes
      • Vertex Paint Tools
      • Tool Settings (Tool Instellingen)
        • Brushes
          • Introductie
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Brush Settings
          • Texture (Textuur)
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Symmetry (Symmetrie)
      • Editing (Bewerken)
    • Weight Paint
      • Introductie
      • Brushes
      • Weight Paint Tools
      • Tool Settings (Tool Instellingen)
        • Brushes
          • Introductie
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Brush Settings
          • Stroke
          • Falloff (Verloop)
          • Cursor (Cursor)
        • Symmetry (Symmetrie)
        • Options (Opties)
      • Using Vertex Groups
      • Editing (Bewerken)
    • Curves Sculpting
      • Introductie
      • Brushes
        • Selection Paint
        • Add Curves
        • Delete Curves
        • Density Brush
        • Comb Curves
        • Snake Hook Curves
        • Grow / Shrink Curves
        • Pinch Curves
        • Puff Curves
        • Smooth Curves
        • Slide Curves
      • Common Settings
  • Grease Pencil (Grease Pencil)
    • Introductie
    • Structuur
    • Primitives (Primitieven)
    • Properties (Eigenschappen)
      • Object Properties
      • Data Properties
        • Layers (Lagen)
        • Onion Skinning
        • Settings (Instellingen)
      • Curve Data
    • Modifiers
      • Introductie
      • Generate
        • Array Modifier
        • Build Modifier
        • Dot Dash Modifier
        • Envelope Modifier
        • Length Modifier
        • Line Art Modifier
        • Mirror Modifier
        • Multiple Strokes
        • Outline Modifier
        • Simplify Modifier
        • Subdivide Modifier
      • Deform
        • Armature Modifier
        • Hook Modifier
        • Lattice Modifier
        • Noise Modifier (Ruis Modifier)
        • Offset Modifier
        • Shrinkwrap Modifier
        • Smooth Modifier
        • Thickness Modifier
      • Color (Kleur)
        • Hue/Saturation Modifier
        • Opacity Modifier
        • Tint Modifier
      • Edit (Bewerken)
        • Texture Mapping Modifier
        • Time Offset Modifier
        • Vertex Weight Angle Modifier
        • Vertex Weight Proximity Modifier
    • Visual Effects
      • Introductie
      • Blur Visual Effect
      • Colorize Visual Effect
      • Flip Visual Effect
      • Glow Visual Effect
      • Pixelate Visual Effect
      • Rim Visual Effect
      • Shadow Visual Effect
      • Swirl Visual Effect
      • Wave Distortion Visual Effect
    • Materials
      • Properties (Eigenschappen)
    • Multiframe
    • Animation (Animatie)
      • Introductie
      • Interpolation (Interpolatie)
      • Animation Tools
    • Object Modes (Object Modi)
      • Draw Mode
        • Introductie
        • Brushes
          • Draw Brushes
          • Tint Brush
        • Drawing Tools
        • Tools (Gereedschappen)
          • Brush Tool
          • Erase Tool
          • Fill Tool
          • Trim Tool
          • Eyedropper (Pipet)
          • Line Tool
          • Polyline Tool
          • Arc Tool
          • Curve Tool
          • Box Tool
          • Circle Tool
          • Interpolate (Interpolatie)
        • Tools Settings
          • Brush Asset
          • Brush Settings
          • Color (Kleur)
        • Stroke Placement
        • Drawing Plane
        • Drawing Operations
      • Sculpt Mode (Sculptuurmodus)
        • Introductie
        • Sculpting Brushes
        • Sculpting Tools
        • Brush Settings
      • Edit Mode (Bewerkingsmodus)
        • Introductie
        • Selecting (Selecteren)
        • Tools (Gereedschappen)
          • Editing Tools
          • Pen
        • Grease Pencil Menu
        • Stroke Menu
        • Point Menu
      • Vertex Paint Mode
        • Introductie
        • Vertex Paint Brushes
        • Vertex Paint Tools
        • Brush Settings
        • Editing (Bewerken)
      • Weight Paint Mode
        • Introductie
        • Weight Paint Brushes
        • Weight Paint Tools
        • Tool Settings (Tool Instellingen)
          • Brush Settings
          • Options (Opties)
        • Weights Menu
      • Object Mode (Objectmodus)
        • Trace Image to Grease Pencil (Traceer Afbeelding naar Grease Pencil)
  • Animatie & Rigging
    • Introductie
    • Animation Editors
    • Keyframes (Keyframes)
      • Introductie
      • Editing (Bewerken)
      • Keying Sets
    • Armatures
      • Introductie
      • Bones (Botten)
        • Introductie
        • Bone Collections
        • Structuur
        • Tools (Gereedschappen)
          • Toolbar (Werkbalk)
          • Tool Settings (Tool Instellingen)
        • Selecting (Selecteren)
        • Editing (Bewerken)
          • Introductie
          • Transform (Transformeren)
          • Bone Roll
          • Extrude (Extruderen)
          • Duplicate (Dupliceren)
          • Fill Between Joints
          • Split (Opsplitsen)
          • Separate Bones
          • Subdivide
          • Switch Direction
          • Symmetrize (Symmetriseren)
          • Naming
          • Parenting
          • Properties (Eigenschappen)
          • Delete (Verwijderen)
        • Properties (Eigenschappen)
          • Transform (Transformeren)
          • Bendy Bones
          • Relations (Relaties)
          • Inverse Kinematics
          • Deform
          • Viewport Display
          • Custom Properties (Aangepaste Eigenschappen)
      • Properties (Eigenschappen)
        • Introductie
        • Bone Collections
        • Selection Sets
        • Viewport Display
      • Structuur
      • Skinning
        • Introductie
        • Armature Deform Parent
      • Posing
        • Introductie
        • Selecting (Selecteren)
        • Editing (Bewerken)
          • Introductie
          • Clear Transform
          • Apply (Toepassen)
          • In-Betweens
          • Propagate
          • Copy/Paste Pose
          • Pose Library
          • Add IK to Bone
          • Remove IK
          • Flip Quats
          • Show/Hide (Toon/Verberg)
        • Tool Settings (Tool Instellingen)
        • Bone Constraints
          • Introductie
          • Inverse Kinematics
          • Spline IK
    • Lattice
    • Constraints
      • Introductie
      • Interface (Interactievlak)
        • Header (Hoofdbalk)
        • Common
        • Stack
      • Motion Tracking (Bewegingsregistratie)
        • Camera Solver Constraint
        • Follow Track Constraint
        • Object Solver Constraint
      • Transform (Transformeren)
        • Copy Location Constraint
        • Copy Rotation Constraint
        • Copy Scale Constraint
        • Copy Transforms Constraint
        • Limit Distance Constraint
        • Limit Location Constraint
        • Limit Rotation Constraint
        • Limit Scale Constraint
        • Maintain Volume Constraint
        • Transformation Constraint
        • Transform Cache Constraint
      • Tracking
        • Clamp To Constraint
        • Damped Track Constraint
        • Inverse Kinematics Constraint
        • Locked Track Constraint
        • Spline IK Constraint
        • Stretch To Constraint
        • Track To Constraint
      • Relationship
        • Action Constraint
        • Armature Constraint
        • Child Of Constraint
        • Floor Constraint
        • Follow Path Constraint
        • Geometry Attribute Constraint
        • Pivot Constraint
        • Shrinkwrap Constraint
    • Actions
    • Drivers (Drivers)
      • Introductie
      • Usage (Gebruik)
      • Drivers Panel
      • Workflow & Examples
      • Probleemoplossing
    • Markers (Markeringen)
    • Shape Keys
      • Introductie
      • Shape Keys Panel
      • Workflow
    • Motion Paths (Bewegingspaden)
  • Physics (Fysica)
    • Introductie
    • Rigid Body (Rigide Lichaam)
      • Introductie
      • Rigid Body Properties
        • Settings (Instellingen)
        • Collisions
        • Dynamics
      • Rigid Body World
      • Rigid Body Constraints
        • Introductie
        • Types (Types)
          • Fixed Constraint
          • Point Constraint
          • Hinge Constraint
          • Slider Constraint
          • Piston Constraint
          • Generic Constraint
          • Generic Spring Constraint
          • Motor Constraint
      • Tips
    • Cloth
      • Introductie
      • Settings (Instellingen)
        • Physical Properties
        • Cache (Opbergplaats)
        • Shape
        • Collisions
        • Property Weights
        • Field Weights
      • Examples (Voorbeelden)
    • Soft Body
      • Introductie
      • Settings (Instellingen)
        • Object (Object)
        • Simulation (Simulatie)
        • Cache (Opbergplaats)
        • Goal
        • Edges (Randen)
        • Self Collision
        • Solver (Oplosser)
      • Forces
        • Exterior
        • Interior
      • Collision
      • Examples (Voorbeelden)
    • Fluid
      • Introductie
      • Type (Type)
        • Domain (Domein)
          • Settings (Instellingen)
          • Gas Settings
            • Adaptive Domain
            • Noise
            • Viewport Display
          • Liquid Settings
            • Diffusion
            • Particles
            • Mesh (Mesh)
          • Guides (Referentielijnen)
          • Collections (Collecties)
          • Cache (Opbergplaats)
          • Field Weights
        • Flow
        • Effector
      • Materials
    • Particle System (Deeltjes Systeem)
      • Introductie
      • Particle System Panel
      • Emitter
        • Emission (Emissie)
        • Cache (Opbergplaats)
        • Velocity
        • Rotation (Rotatie)
        • Physics (Fysica)
          • Introductie
          • Newtonian
          • Keyed
          • Boids
          • Fluid
        • Render (Render)
        • Viewport Display
        • Children (Kinderen)
        • Force Fields
        • Vertex Groups (Hoekpuntgroepen)
      • Hair
        • Introductie
        • Emission (Emissie)
        • Hair Dynamics
        • Render (Render)
        • Shape
        • Children (Kinderen)
        • Viewport Display
      • Texture Influence
      • Particle Edit Mode
    • Dynamic Paint
      • Introductie
      • Brush
      • Canvas
    • Forces
      • Gravity (Zwaartekracht)
      • Force Fields
        • Introductie
        • Boid
        • Charge
        • Curve Guide
        • Drag (Slepen)
        • Fluid Flow
        • Force
        • Harmonic
        • Lennard-Jones
        • Magnetic
        • Texture (Textuur)
        • Turbulence
        • Vortex
        • Wind
    • Collision
    • Baking Physics Simulations
    • Simulation Nodes
  • Rendering (Beeldberekening)
    • Introductie
    • EEVEE
      • Introductie
      • Render Settings
        • Sampling (Bemonstering)
        • Light Paths
        • Raytracing
        • Volumes
        • Curves (Lijnen)
        • Depth of Field (Scherptediepte)
        • Motion Blur
        • Film
        • Performance (Presetaties)
        • Grease Pencil (Grease Pencil)
      • Scene Settings
      • World Settings
      • Object Settings
        • Object Properties
      • Materials
      • Light Settings
      • Light Probes
        • Sphere
        • Plane
        • Volume
      • Limitations
        • Limitations
        • Supported Nodes
    • Cycles
      • Introductie
      • Render Settings
        • Sampling (Bemonstering)
        • Light Paths
        • Volumes
        • Subdivision
        • Curves (Lijnen)
        • Simplify
        • Motion Blur
        • Film
        • Performance (Presetaties)
        • Grease Pencil (Grease Pencil)
      • World Settings
      • Object Settings
        • Object (Object)
        • Cameras
      • Material Settings
      • Light Settings
      • GPU Rendering
      • Render Baking
      • Optimizing Renders
        • Reducing Noise
        • Shader Nodes
      • Open Shading Language
      • Custom Camera
    • Workbench
      • Introductie
      • Performance (Presetaties)
      • Sampling (Bemonstering)
      • Lighting (Belichting)
      • Object Color
      • Options (Opties)
      • Grease Pencil (Grease Pencil)
      • Viewport Display
    • Cameras
    • Lights (Lichten)
      • Light Objects
      • Light Linking
      • World Environment
    • Materials
      • Introductie
      • Components
        • Surfaces (Oppervlakten)
        • Volumes
        • Displacement
      • Assignment
      • Preview (Voorvertoning)
      • Settings (Instellingen)
      • Line Art (Lijnkunst)
      • Legacy Textures
        • Introductie
        • Colors
        • Blend (Vermengen)
        • Clouds
        • Distorted Noise
        • Image or Movie
        • Magic
        • Marble
        • Musgrave
        • Noise
        • Stucci
        • Voronoi
        • Wood
    • Shader Nodes
      • Introductie
      • Input (Invoer)
        • Ambient Occlusion Node
        • Attribute Node
        • Bevel Node
        • Camera Data Node
        • Fresnel Node
        • Geometry Node
        • Curves Info Node
        • Layer Weight Node
        • Light Path Node
        • Object Info Node
        • Particle Info Node
        • Point Info
        • Raycast Node
        • Color Node
        • Tangent Node
        • Texture Coordinate Node
        • UV Map Node
        • Value Node
        • Color Attribute Node
        • Volume Info Node
        • Wireframe Node
      • Output
        • AOV Output Node
        • Material Output Node
        • Light Output Node
        • World Output Node
      • Shader
        • Add Shader
        • Background (Achtergrond)
        • Diffuse BSDF
        • Emission (Emissie)
        • Glass BSDF
        • Glossy BSDF
        • Hair BSDF
        • Holdout (Uitval)
        • Mix Shader
        • Metallic BSDF
        • Principled BSDF
        • Principled Hair BSDF
        • Principled Volume
        • Ray Portal BSDF
        • Refraction BSDF
        • Specular BSDF
        • Subsurface Scattering
        • Toon BSDF
        • Translucent BSDF
        • Transparent BSDF
        • Sheen BSDF
        • Volume Absorption
        • Volume Scatter
        • Volume Coefficients
      • Displacement
        • Bump Node
        • Displacement Node
        • Normal Map Node
        • Vector Displacement Node
      • Texture (Textuur)
        • Brick Texture Node
        • Checker Texture Node
        • Environment Texture Node
        • Gabor Texture Node
        • Gradient Texture Node
        • IES Texture Node
        • Image Texture Node
        • Magic Texture Node
        • Noise Texture Node
        • Sky Texture Node
        • Voronoi Texture Node
        • Wave Texture Node
        • White Noise Texture Node
      • Color (Kleur)
        • Blackbody Node
        • Brightness/Contrast Node
        • Color Ramp Node
        • Gamma Node
        • Hue/Saturation/Value Node
        • Invert Color Node
        • Light Falloff Node
        • Mix Color Node
        • RGB Curves Node
        • Wavelength Node
        • Combine Color Node
        • Separate Color Node
        • RGB to BW Node
        • Shader To RGB Node
      • Utilities
        • Math Nodes
          • Clamp Node
          • Float Curve
          • Map Range Node
          • Math Node
          • Mix Node
        • Vector Nodes
          • Combine XYZ Node
          • Mix Vector Node
          • Separate XYZ Node
          • Mapping Node
          • Normal Node
          • Vector Curves Node
          • Radial Tiling Node
          • Vector Rotate Node
          • Vector Transform Node
          • Combine Cylindrical Node
          • Combine Spherical Node
          • Separate Cylindrical Node
          • Separate Spherical Node
        • Repeat Zone
        • Closure
        • Evaluate Closure
        • Combine Bundle Node
        • Separate Bundle Node
        • Join Bundle Node
        • Menu Switch Node
        • Script Node
      • Group (Groep)
    • Color Management
      • Color Spaces
      • Displays and Views
      • OpenColorIO
    • Freestyle
      • Introductie
      • Render Properties
      • View Layer Properties
        • Freestyle
        • Line Set
        • Line Style (Lijnstijl)
          • Strokes
          • Color (Kleur)
          • Alpha (Alfa)
          • Thickness (Dikte)
          • Geometry (Geometrie)
          • Texture (Textuur)
          • Line Style Modifiers
            • Color Modifiers
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              • Tangent
            • Alpha Modifiers
              • Along Stroke
              • Crease Angle
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              • Materiaal
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              • Tangent
            • Thickness Modifiers
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              • Distance from Object
              • Materiaal
              • Noise
              • Tangent
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              • Backbone Stretcher
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              • Simplification
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              • Spatial Noise
              • Tip Remover
      • Material Properties
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      • Introductie
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      • Filter (Filter)
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      • Introductie
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        • Format
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          • Introductie
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    • Sidebar (Zijbalk)
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    • Input Nodes (Input Nodes)
      • Constant (Constante)
        • Boolean Node
        • Color Node
        • Integer Node
        • Normal Node
        • Value Node
        • Vector Node
      • Group Input Node
      • Bokeh Image Node
      • Image Node (Afbeeldingnode)
      • Image Info Node
      • Image Coordinates Node
      • Mask Node
      • Movie Clip Node
      • Sequencer Strip Info Node
      • Scene (Scene)
        • Render Layers Node
        • Scene Time Node
        • Time Curve Node
    • Output Nodes (Output Nodes)
      • Enable Output Node
      • Group Output
      • Viewer Node (Weergave Node)
      • File Output Node
    • Color Nodes (Kleurnodes)
      • Adjust
        • Brightness/Contrast Node
        • Color Balance Node
        • Color Correction Node
        • Exposure Node
        • Gamma Node
        • Hue Correct Node
        • Hue/Saturation/Value Node
        • RGB Curves Node
        • Tone Map Node
      • Alpha Convert Node
      • Alpha Over Node
      • Set Alpha Node
      • Combine Color Node
      • Separate Color Node
      • Depth Combine Node
      • Mix Color
      • Blackbody Node
      • Color Ramp Node
      • Convert Colorspace Node
      • Convert to Display Node
      • Invert Color Node
      • RGB to BW Node
    • Creative Nodes
      • Kuwahara Node
      • Pixelate Node
      • Posterize
      • Sepia Node
      • Split Toning Node
      • Tune Image Node
      • Unsharp Mask Node
    • Filter Nodes
      • Blur Filter Nodes
        • Bilateral Blur Node
        • Blur Node
        • Bokeh Blur Node
        • Defocus Node
        • Directional Blur Node
        • Vector Blur Node (Vector Vervaag Node)
      • Anti-Aliasing Node
      • Convolve Node
      • Denoise Node
      • Despeckle Node
      • Dilate/Erode Node
      • Mask To SDF Node
      • Inpaint Node
      • Filter Node
      • Glare Node
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      • Channel Key Node
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      • Color Key Node
      • Color Spill Node
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      • Distance Key Node
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      • Luminance Key Node
    • Mask Nodes
      • Cryptomatte Node
      • Cryptomatte Node (Legacy)
      • Box Mask Node
      • Ellipse Mask Node
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      • ID Mask Node
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      • Plane Track Deform Node
      • Stabilize 2D Node
      • Track Position Node
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      • Brick Texture Node
      • Checker Texture Node
      • Gabor Texture Node
      • Gradient Texture Node
      • Magic Texture Node
      • Noise Texture Node
      • Voronoi Texture Node
      • Wave Texture Node
      • White Noise Texture Node
    • Transform Nodes
      • Rotate Node (Rotatienode)
      • Scale Node (Schaalnode)
      • Transform Node
      • Translate Node (Verplaatsnode)
      • Corner Pin Node
      • Crop Node
      • Displace Node
      • Flip Node
      • Map UV Node
      • Lens Distortion Node
      • Movie Distortion Node
    • Utilities Nodes
      • Math Nodes
        • Clamp Node
        • Float Curve
        • Map Range Node
        • Math Node
        • Mix Node
      • Vector Nodes
        • Combine XYZ Node
        • Separate XYZ Node
        • Mix Vector Node
        • Radial Tiling Node
        • Vector Curves Node
        • Vector Math Node
        • Vector Rotate Node
        • Combine Cylindrical Node
        • Combine Spherical Node
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        • Separate Spherical Node
      • Levels Node
      • Normalize Node
      • Split Node
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      • Index Switch Node
      • Menu Switch Node
      • Switch View Node
      • Relative To Pixel Node
      • Retime Node
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      • Chromatic Aberration Node
      • Sensor Noise Node
      • Vignette Node
    • Group (Groep)
    • Layout Nodes
    • Limitations
  • Motion Tracking & Masking
    • Movie Clip Data-Blocks
    • Motion Tracking (Bewegingsregistratie)
      • Introductie
      • Clip View
        • Introductie
        • Tracking Marker
        • Toolbar (Werkbalk)
          • Track (Volgen)
          • Solve
        • Selecting (Selecteren)
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          • Clip
          • Track (Volgen)
          • Reconstruction
        • Sidebar (Zijbalk)
          • Track (Volgen)
            • Track (Volgen)
            • Objects Panel
            • Plane Track
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            • Marker
          • 2D Stabilization
            • Introductie
            • 2D Stabilization Panel
            • Workflow
          • View (Beeld)
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            • Color Mix Strip
            • Multicam Selector Strip
            • Speed Control Strip
            • Glow Strip
            • Gaussian Blur Strip
          • Transitions
            • Sound Crossfade
            • Cross Strip
            • Gamma Cross Strip
            • Wipe Strip
        • Strip Modifiers
        • Selecting (Selecteren)
        • Editing (Bewerken)
        • Meta Strips (Metastrips)
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      • Storyboarding App Template
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Sidebar (Zijbalk)¶

View (Beeld)¶

Reference (Referentie)

Panel (Paneel):

Sidebar region ‣ View

Backdrop¶

../_images/compositing_sidebar_view.png

Backdrop panel.¶

The backdrop displays the output of a Viewer node behind the node editor in the Compositor. For example, pressing Shift-Ctrl-LMB on an Image node displays a preview of the image, while pressing it on a Mix node shows the result of the mixing operation.

The backdrop can be toggled by enabling the checkbox in the Backdrop panel header or by clicking the Backdrop button in the Compositor header.

The backdrop is useful for visually evaluating node results while editing, allowing direct comparison between the node graph and its output.

Channels (Kanalen)

Specifies which color channels of the backdrop image are displayed.

Zoom Alt-V, V

Adjusts the display size of the backdrop image.

Offset X, Y

Offsets the backdrop image in screen space.

Move Alt-MMB

Interactively moves the backdrop image.

Fit

Scales the backdrop image to fit the Compositor view.

Options (Opties)¶

Reference (Referentie)

Panel (Paneel):

Sidebar region ‣ Options

Performance (Presetaties)¶

../_images/compositing_sidebar_options.png

Performance panel.¶

This panel helps you tweak the performance of the Compositor.

Device (Apparaat)

The device used for compositing.

CPU:

Use the CPU for compositing (Gebruik de CPU voor compositing).

GPU:

Use the GPU for compositing (Gebruik de GPU voor compositing).

Precision GPU

The precision of compositor intermediate result.

Auto (Automatisch):

Use full precision for final renders, half precision otherwise.

Full (Volledig):

Use full precision for final renders and viewport.

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Compositor System
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Compositing Workspace
Copyright © : This page is licensed under a CC-BY-SA 4.0 Int. License
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Last updated on 2026-06-03
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On this page
  • Sidebar (Zijbalk)
    • View (Beeld)
      • Backdrop
    • Options (Opties)
      • Performance (Presetaties)