Rip

Reference (Referentie)

Mode (Modus):

Edit Mode (bewerkingsmodus)

Tool (Tool):

Toolbar ‣ Rip

Shortcut (Sneltoets):

V

The Rip tool separates UV components (vertices, edges, faces) from connected components. The components are ripped in the direction of the mouse pointer position.

../../../../_images/modeling_meshes_uv_tools_rip_before.png

Before.

../../../../_images/modeling_meshes_uv_tools_rip_after.png

After.

Zie ook

Mesh editing Rip operation.