Texture Mapping Modifier¶
The Texture Mapping Modifier change the strokes texture UV position.
Options (Opties)¶
- Mode (Modus)
The texture transformation will be applied to the stroke/fill or stroke UVs.
- Stroke:
- Stroke Fit Method
Selects the texture fitting method.
- Constant Length:
The texture keep a consistent length along the strokes.
- Stroke Length:
The texture is normalized to fit the stroke length.
- UV Offset
Moves the texture along the strokes.
- Rotation (Rotatie)
Rotates the points of the strokes.
Notitie
The Rotation option is limited to a range of -90 to 90 degrees.
- Schaal (Scale)
Factor for the texture scale.
- Fill:
- Fill Rotation
Sets the texture angle.
- Offset (Offset)
Moves the texture origin.
X, Y
- Schaal (Scale)
Factor for the texture scale.
Influence (Invloed)¶
See Influence Filters.