Bones (Botten)¶ Introductie Classification Bone Collections Visibility (Zichtbaarheid) Library Overrides (Library Overrides) Some history Structure Roll (Rol) Bones Influence Tools (Gereedschappen) Toolbar (Werkbalk) Tool Settings (Tool Instellingen) Selecting (Selecteren) Selecting Bone Joints Selecting Bones Select Mirror More/Less Select Linked (Selecteer Gelinkte) Select Similar Select Pattern Parent/Child Extend Parent/Child Editing (Bewerken) Introductie Transform (Transformeren) Bone Roll Extrude (Uittrekken) Duplicate (Dupliceren) Fill Between Joints Split (Opsplitsen) Separate Bones Subdivide Switch Direction Symmetrize Naming Parenting Properties (Eigenschappen) Delete (Verwijderen) Properties (Eigenschappen) Transform (Transformeren) Bendy Bones Relations Inverse Kinematics Deform Viewport Display Custom Properties (Aangepaste Eigenschappen)