Stroke Menu¶
This page covers many of the tools in the Strokes menu. These are tools that work primarily on strokes, however, some also work with point selections.
Subdivide¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Subdivide
Subdivides the strokes by inserting points between the selected points.
- Number of Cuts
The number of subdivisions to perform.
- Selected Points
When enabled, limits the effect to only the selected points within the stroke.
Subdivide and Smooth¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Subdivide and Smooth
Subdivides and smooths the strokes by inserting points between the selected points.
- Number of Cuts
The number of subdivisions to perform.
- Selected Points
When enabled, limits the effect to only the selected points within the stroke.
- Iterations
Number of times to repeat the procedure.
- Factor (Factor)
The amount of the smoothness on subdivided points.
- Smooth Endpoints
Smooths the stroke’s endpoints.
- Keep Shape
Preserves the strokes shape.
- Positie
When enabled, the operator affect the points location.
- Radius
When enabled, the operator affect the points thickness.
- Opacity
When enabled, the operator affect the points strength (alpha).
Simplify¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Simplify
Uses the RDP algorithm (Ramer-Douglas-Peucker algorithm) for points deletion. The algorithm tries to obtain a similar line shape with fewer points.
- Factor (Factor)
Controls the amount of recursively simplifications applied by the algorithm.
Trim¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Trim
Trims selected stroke to first loop or intersection.
Join¶
Join¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Join ‣ Join,
Join two or more strokes into a single one.
- Type (Type)
- Join:
Ctrl-J Join selected strokes by connecting points.
- Join and Copy:
Join selected strokes by connecting points in a new stroke.
- Leave Gaps
When enabled, do not use geometry to connect the strokes.
Join and Copy¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Join ‣ Join and Copy
- Shortcut (Sneltoets):
Shift-Ctrl-J
Same as Join but Type defaults to Join and Copy.
Move to Layer¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Move to Layer
- Shortcut (Sneltoets):
M
A pop-up menu to move the stroke to a different layer. You can choose the layer to move the selected strokes to from a list of layers of the current Grease Pencil object. You can also add a new layer to move the selected stroke to. When creating a new layer, there is another pop-up to type in the name of the new layer.
Assign Material¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Assign Material
Changes the material linked to the selected stroke. You can choose the name of the material to be used by the selected stroke from a list of materials of the current Grease Pencil object.
Set as Active Material¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set as Active Material
Sets the active object material based on the selected stroke material.
Arrange¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Arrange
Change the drawing order of the strokes in the 2D layer.
- Bring to Front
Moves to the top the selected points/strokes.
- Bring Forward
Moves the selected points/strokes upper the next one in the drawing order.
- Send Backward
Moves the selected points/strokes below the previous one in the drawing order.
- Send to Back
Moves to the bottom the selected points/strokes.
Close¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Close
- Shortcut (Sneltoets):
F
Close or open strokes by connecting the last and first point.
- Type (Type)
- Close All:
Close all open selected strokes.
- Open All:
Open all closed selected strokes.
- Toggle:
Close or Open selected strokes as required.
Toggle Cyclic¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Toggle Cyclic
Toggles between an open stroke and closed stroke (cyclic).
- Type (Type)
- Close All:
Close all open selected strokes.
- Open All:
Open all closed selected strokes.
- Toggle:
Close or Open selected strokes as required.
Set Caps¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set Caps
Toggle ending cap styles of the stroke.
- Rounded
Sets stroke start and end points to rounded (default).
- Flat (Plat)
Toggle stroke start and end points caps to flat or rounded.
- Toggle Start
Toggle stroke start point cap to flat or rounded.
- Toggle End
Toggle stroke end point cap to flat or rounded.
Switch Direction¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Switch Direction
Reverse the direction of the points in the selected strokes (i.e. the start point will become the end one, and vice versa).
Set Uniform Thickness¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set Uniform Thickness
Makes the thickness equal for the entire stroke.
- Thickness (Dikte)
Thickness value to use on all points of the stroke.
Set Uniform Opacity¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set Uniform Opacity
Makes the opacity equal for the entire stroke.
- Opacity
Opacity value to use on all points of the stroke.
Scale Thickness¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Scale Thickness
When enabled, scales the stroke thickness during scale transformations.
Set Curve Type (Stel Curve Type In)¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set Curve Type
Sets the spline type for the splines in the stroke component that are in the selection.
- Type (Type)
The type to convert the splines in the selection to. Read the Spline Types page for more details on the different spline types.
- Bézier (Bézier):
Convert to a Bézier spline. A spline converted from a poly spline gets vector handles, while one converted from NURBS or Catmull Rom spline gets auto handles.
Notitie
When converting from a NURBS spline to a Bézier spline, at least six points are needed. When the number of points is not a multiple of three a full conversion is not possible and the spline has to be truncated.
- NURBS:
Convert to a NURBS spline.
- Poly:
Convert to a poly spline.
- Catmull Rom:
Convert to a Catmull Rom spline.
- Handles
Take handle information into account in the conversion
Set Curve Resolution¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set Curve Resolution
Sets the number of points generated along each curve segment (between two handles).
Reset UVs¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (bewerkingsmodus)
- Menu:
Stroke ‣ Set Curve Resolution
Reset UV transformation to default values.