Split (Opsplitsen)¶
Reference (Referentie)
- Mode (Modus):
Edit Mode (Bewerkingsmodus)
- Menu:
- Shortcut (Sneltoets):
Y
The Split operator disconnects selected bones from the rest of the armature, creating a new, unconnected bone chain.
This is useful for restructuring rigs, separating limbs, or preparing bone chains to be transformed independently.
Notitie
This operator only affects bone connectivity; the bones remain within the same armature object. To move the split bone chain to a separate object, use Separate Bones.