Background¶
The Background shader node is used to add background light emission. This node should only be used for the world surface output.
Inputs (Inputs)¶
- Color (Kleur)
Color of the emitted light.
- Strength
Strength of the emitted light.
Properties (Eigenschappen)¶
Deze node heeft geen eigenschappen.
Outputs (Outputs)¶
- Background
Standard shader output.