Background (Achtergrond)

Background Shader node.

The Background shader node is used to add background light emission. This node should only be used for the World Output Node.

Inputs (Inputs)

Color (Kleur)

Color of the emitted light.

Strength (Sterkte)

Strength of the emitted light.

Properties (Eigenschappen)

Deze node heeft geen eigenschappen.

Outputs (Outputs)

Background (Achtergrond)

Standard shader output.