Background#
![Background Shader node.](../../../_images/node-types_ShaderNodeBackground.webp)
The Background shader node is used to add background light emission. This node should only be used for the world surface output.
Inputs#
- Color (Kleur)
Color of the emitted light.
- Strength
Strength of the emitted light.
Properties#
This node has no properties.
Outputs#
- Background
Standard shader output.