Texture Node (Textuurnode)¶
The Texture node makes 3D textures available to the Compositor.
Notitie
The Texture node is not supported by the viewport compositor.
Inputs (Inputs)¶
- Offset (Offset)
A vector (XYZ) transforming the origin of the texture.
- Schaal (Scale)
A vector (XYZ) to scale the texture.
Properties (Eigenschappen)¶
- Texture (Textuur)
The texture can be selected from a list of textures available in the current blend-file or linked-in textures. The textures themselves can not be edited in the Compositor, but in the Texture Node Editor.
Outputs (Outputs)¶
- Value (Waarde)
Gray-scale color values.
- Color (Kleur)
Color values.