Argumentos de la línea de comandos#
blender [args ...] [archivo] [args ...]
Opciones de procesamiento#
-b
,--background
Run in background (often used for UI-less rendering).
-a
,--render-anim
Render frames from start to end (inclusive).
-S
,--scene
<nombre>
Define la escena activa
<nombre>
para que sea procesada.-f
,--render-frame
<fotograma>
Procesará el fotograma
<fotograma>
y lo guardará.+<fotograma>
fotograma de inicio relativo,-<fotograma>
fotograma de fin relativo.También será posible usar una lista de fotogramas separados por comas (sin espacios).
Se podrá definir un rango de fotogramas usando el separador
..
entre el primer y último fotograma (que estará incluido).
-s
,--frame-start
<fotograma>
Set start to frame
<frame>
, supports +/- for relative frames too.-e
,--frame-end
<fotograma>
Set end to frame
<frame>
, supports +/- for relative frames too.-j
,--frame-jump
<fotogramas>
Set number of frames to step forward after each rendered frame.
-o
,--render-output
<ruta>
Set the render path and file name. Use
//
at the start of the path to render relative to the blend-file.The
#
characters are replaced by the frame number, and used to define zero padding.prueba_##_animación.png
se transformará enprueba_01_animación.png
prueba-######.png
se transformará enprueba-000001.png
When the filename does not contain
#
, The suffix####
is added to the filename.The frame number will be added at the end of the filename, eg:
blender -b animation.blend -o //render_ -F PNG -x 1 -a
//anim_
se transformará en//anim_####
, guardando fotogramas como//anim_0001.png
-E
,--engine
<motor>
Specify the render engine. Use
-E help
to list available engines.-t
,--threads
<hilos>
Use amount of
<threads>
for rendering and other operations [1-1024], 0 for systems processor count.
Opciones de procesamiento con Cycles#
Cycles add-on options must be specified following a double dash.
--cycles-device
<dispositivo>
Establece el dispositivo usado para el procesamiento. Las opciones válidas son:
CPU
CUDA
OPTIX
HIP
ONEAPI
METAL
.Anexar +CPU a un dispositivo GPU para procesar tanto en CPU como en GPU.
Ejemplo:
blender -b file.blend -f 20 -- --cycles-device OPTIX
--cycles-print-stats
Log statistics about render memory and time usage.
Opciones de formato#
-F
,--render-format
<formato>
Establece el formato de imagen procesada. Las opciones válidas son:
TGA
RAWTGA
JPEG
IRIS
AVIRAW
AVIJPEG
PNG
BMP
HDR
TIFF
.Formatos que pueden ser compilados en Blender, pero no disponibles en todos los sistemas:
OPEN_EXR
OPEN_EXR_MULTILAYER
FFMPEG
CINEON
DPX
JP2
WEBP
.-x
,--use-extension
<booleana>
Set option to add the file extension to the end of the file.
Opciones de reproducción de animación#
-a
<opciones>
<archivo(s)>
Instead of showing Blender’s user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if
-b
is set).Argumentos de reproducción:
-p
<sx>
<sy>
Open with lower left corner at
<sx>
,<sy>
.-m
Read from disk (Do not buffer).
-f
<fps>
<fps_base>
Specify FPS to start with.
-j
<fotograma>
Set frame step to
<frame>
.-s
<fotograma>
Play from
<frame>
.-e
<fotograma>
Play until
<frame>
.-c
<memoria_caché>
Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).
Opciones de ventana#
-w
,--window-border
Force opening with borders.
-W
,--window-fullscreen
Force opening in full-screen mode.
-p
,--window-geometry
<sx>
<sy>
<ancho>
<altura>
Open with lower left corner at
<sx>
,<sy>
and width and height as<w>
,<h>
.-M
,--window-maximized
Force opening maximized.
-con
,--start-console
Start with the console window open (ignored if
-b
is set), (Windows only).--no-native-pixels
Do not use native pixel size, for high resolution displays (MacBook
Retina
).--no-window-focus
Open behind other windows and without taking focus.
Opciones de Python#
-y
,--enable-autoexec
Enable automatic Python script execution.
-Y
,--disable-autoexec
Disable automatic Python script execution (Python-drivers & startup scripts), (default).
-P
,--python
<ruta_a_archivo>
Run the given Python script file.
--python-text
<nombre>
Run the given Python script text block.
--python-expr
<expresión>
Run the given expression as a Python script.
--python-console
Ejecutar Blender con una consola interactiva.
--python-exit-code
<código>
Set the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.
--python-use-system-env
Allow Python to use system environment variables such as
PYTHONPATH
and the user site-packages directory.--addons
<complemento(s)>
Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.
Opciones de registro#
--log
<coincidencia>
Enable logging categories, taking a single comma separated argument. Multiple categories can be matched using a
.*
suffix, so--log "wm.*"
logs every kind of window-manager message. Sub-string can be matched using a*
prefix and suffix, so--log "*undo*"
logs every kind of undo-related message. Use «^» prefix to ignore, so--log "*,^wm.operator.*"
logs all except forwm.operators.*
Use «*» to log everything.--log-level
<nivel>
Set the logging verbosity level (higher for more details) defaults to 1, use -1 to log all levels.
--log-show-basename
Only show file name in output (not the leading path).
--log-show-backtrace
Show a back trace for each log message (debug builds only).
--log-show-timestamp
Show a timestamp for each log message in seconds since start.
--log-file
<ruta_a_archivo>
Set a file to output the log to.
Opciones de depuración#
-d
,--debug
Turn debugging on.
Enables memory error detection
Disables mouse grab (to interact with a debugger in some cases)
Keeps Python’s
sys.stdin
rather than setting it to None
--debug-value
<valor>
Set debug value of
<value>
on startup.--debug-events
Enable debug messages for the event system.
--debug-ffmpeg
Enable debug messages from FFmpeg library.
--debug-handlers
Enable debug messages for event handling.
--debug-libmv
Enable debug messages from libmv library.
--debug-cycles
Enable debug messages from Cycles.
--debug-memory
Enable fully guarded memory allocation and debugging.
--debug-jobs
Enable time profiling for background jobs.
--debug-python
Enable debug messages for Python.
--debug-depsgraph
Enable all debug messages from dependency graph.
--debug-depsgraph-eval
Enable debug messages from dependency graph related on evaluation.
--debug-depsgraph-build
Enable debug messages from dependency graph related on graph construction.
--debug-depsgraph-tag
Enable debug messages from dependency graph related on tagging.
--debug-depsgraph-no-threads
Switch dependency graph to a single threaded evaluation.
--debug-depsgraph-time
Enable debug messages from dependency graph related on timing.
--debug-depsgraph-pretty
Enable colors for dependency graph debug messages.
--debug-depsgraph-uid
Verify validness of session-wide identifiers assigned to ID data-blocks.
--debug-ghost
Enable debug messages for Ghost (Linux only).
--debug-wintab
Enable debug messages for Wintab.
--debug-gpu
Enable GPU debug context and information for OpenGL 4.3+.
--debug-gpu-force-workarounds
Enable workarounds for typical GPU issues and disable all GPU extensions.
--debug-gpu-compile-shaders
Compile all statically defined shaders to test platform compatibility.
--debug-gpu-renderdoc
Enable Renderdoc integration for GPU frame grabbing and debugging.
--debug-wm
Enable debug messages for the window manager, shows all operators in search, shows keymap errors.
--debug-xr
Enable debug messages for virtual reality contexts. Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.
--debug-xr-time
Enable debug messages for virtual reality frame rendering times.
--debug-all
Enable all debug messages.
--debug-io
Enable debug messages for I/O (Collada, …).
--debug-fpe
Enable floating-point exceptions.
--debug-exit-on-error
Immediately exit when internal errors are detected.
--debug-freestyle
Enable debug messages for Freestyle.
--disable-crash-handler
Disable the crash handler.
--disable-abort-handler
Disable the abort handler.
--verbose
<nivel>
Set the logging verbosity level for debug messages that support it.
Opciones de GPU#
--gpu-backend
Force to use a specific GPU backend. Valid options:
vulkan
(experimental),metal
,opengl
.
Opciones varias#
--open-last
Open the most recently opened blend file, instead of the default startup file.
--app-template
<plantilla>
Set the application template (matching the directory name), use
default
for none.--factory-startup
Skip reading the
startup.blend
in the users home directory.--enable-event-simulate
Enable event simulation testing feature
bpy.types.Window.event_simulate
.--env-system-datafiles
Set the
BLENDER_SYSTEM_DATAFILES
environment variable.--env-system-scripts
Set the
BLENDER_SYSTEM_SCRIPTS
environment variable.--env-system-python
Set the
BLENDER_SYSTEM_PYTHON
environment variable.-noaudio
Force sound system to None.
-setaudio
Force sound system to a specific device.
None
SDL
OpenAL
CoreAudio
JACK
PulseAudio
WASAPI
.-h
,--help
Print this help text and exit.
/?
Print this help text and exit (Windows only).
-r
,--register
Register blend-file extension for current user, then exit (Windows only).
--register-allusers
Register blend-file extension for all users, then exit (Windows only).
--unregister
Unregister blend-file extension for current user, then exit (Windows only).
--unregister-allusers
Unregister blend-file extension for all users, then exit (Windows only).
-v
,--version
Print Blender version and exit.
--
End option processing, following arguments passed unchanged. Access via Python’s
sys.argv
.
Procesamiento de los argumentos#
Los argumentos deberá estar separados por espacios en blanco, p.ej:
blender -ba test.blend
…will exit since -ba
is an unknown argument.
Orden de los argumentos#
Arguments are executed in the order they are given. eg:
blender --background test.blend --render-frame 1 --render-output "/tmp"
…will not render to /tmp
because --render-frame 1
renders before the output path is set.
blender --background --render-output /tmp test.blend --render-frame 1
…will not render to /tmp
because loading the blend-file overwrites the render output that was set.
blender --background test.blend --render-output /tmp --render-frame 1
…works as expected.
Variables de entorno#
- BLENDER_USER_RESOURCES:
Top level directory for user files. (other
BLENDER_USER_*
variables override when set).- BLENDER_USER_CONFIG:
Directory for user configuration files.
- BLENDER_USER_SCRIPTS:
Directory for user scripts.
- BLENDER_USER_DATAFILES:
Directory for user data files (icons, translations, ..).
- BLENDER_SYSTEM_RESOURCES:
Top level directory for system files. (other
BLENDER_SYSTEM_*
variables override when set).- BLENDER_SYSTEM_SCRIPTS:
Directory for system wide scripts.
- BLENDER_SYSTEM_DATAFILES:
Directory for system wide data files.
- BLENDER_SYSTEM_PYTHON:
Directory for system Python libraries.
- OCIO:
Ruta para sobrescribir el archivo de configuración de OpenColorIO.
- TEMP:
Store temporary files here (MS-Windows).
- TMPDIR:
Store temporary files here (UNIX Systems). The path must reference an existing directory or it will be ignored.