Barra Lateral#
Película#
Reemplazo/Código de Tiempo#
A proxy is a smaller image (faster to load) that stands in for the main image. When you rebuild proxies Blender computes small images (like thumbnails) for the big images and may take some time. After computing them, though, editing functions like scrubbing and scrolling is much faster but gives a low-res result. Make sure to disable proxies before final rendering.
Once you have chosen the Proxy/Timecode options, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode Indices to generate the proxy clip and it will be available after Blender makes it.
- Crear Original
Used to define which resolutions of proxy images should be built.
- Crear Sin Distorsión
Builds images from undistorted original images for the sizes set above. This helps provide faster playback of undistorted footage.
- Calidad
Defines the quality of the images used for proxies.
- Directorio Personalizado de Reemplazos
By default, all generated proxy images are stored to the
<path of original footage>/BL_proxy/<clip name>
folder, but this location can be set to a custom directory using this option.- Rebuild Proxy
Regenerates proxy images for all sizes set above and regenerate all timecodes which can be used later.
- Código de tiempo
When you are working with footage directly copied from a camera without preprocessing it, there might be numerous artifacts, mostly due to seeking a given frame in the sequence. This happens because such footage usually does not have correct frame rate values in the file header. This issue can still arise when the source clip has the same frame rate as the scene settings. In order for Blender to correctly calculate the frames and frame rate there are two possible solutions:
Preprocesar su video con, p.ej. MEncoder para reparar el encabezado del archivo e insertar los fotogramas clave correctos.
Use the Proxy/Timecode option in Blender.
- Ninguno:
No se usa ningún código de tiempo.
- Contador de Grabación:
Usa las imágenes en el orden en que se grabaron.
- Contador Continuo:
Usa la marca de tiempo global escrita por el dispositivo de grabación.
- Contador Continuo (Fecha Grabación):
Interpola una marca de tiempo global usando la fecha y hora de registro escritas por el dispositivo de grabación.
- Contador de Grabación sin Pausas:
Similar to Record Run, but ignores the timecode given in the file header, changes in frame rate, or frame dropouts.
Nota
El Contador de grabación es el código de tiempo que generalmente es mejor usar, pero si el archivo de origen está muy dañado, Contador de grabación sin saltos será la única oportunidad de conseguir un resultado aceptable.
- Tamaño de reemplazo en procesamiento
Defines which proxy image resolution is used for display. If Render Undistorted is set, then images created from undistorted frames are used. If there are no generated proxies, render size is set to «No proxy, full render», and if render undistorted is enabled, undistortion will happen automatically on frame refresh.
Opciones de la película#
Ver Opciones de imagen.
Vista#
Cursor 2D#
The 2D cursor is the dashed gray cross-hair that is shown in the main region. It can be used by setting the pivot point to 2D Cursor to transform all points in relation to the location of the 2D cursor.
- Posición X, Y
The location of the 2D cursor is relative to the bottom left of the main region. The edge of the image will be 0.5 away, so (0.5, 0.5) will be the top right corner.
The 2D cursor’s location can also be set with Shift-RMB.