BSDF Pelo#
![El nodo BSDF Pelo.](../../../_images/node-types_ShaderNodeBsdfHair.webp)
sólo en Cycles
El sombreador :abbr:`BSDF (Bidirectional scattering distribution function o Función de Distribución de Dispersión Bidireccional)` Pelo es un sombreador usado para reproducir sombreado de Pelo.
Entradas#
Propiedades#
- Componente
There are two components that can be used to control the look of the hair. Usually you are going to want each of these and use a Mix Node.
- Reflexión:
The light that bounces off the surface of the hair.
- Transmisión:
The light that passes through the hair and exits on the other side.
With Mix node: 0 is full Reflection, 1 is full Transmission.#
Salidas#
- BSDF
Salida estándar de sombreador.