El panel de Metadatos.#

The Metadata panel includes options for writing metadata into render output.


Only some image formats support metadata: See image formats.

Metadata Input

Where to grab metadata from.


Use metadata from the current scene.

Clips del editor de video:

Use metadata from the strips in the Sequencer.

Incluir (o Incluyendo)

Includes the current date and time.


Includes the current scene time and render frame at HH:MM:SS.FF.

Tiempo de procesamiento

Includes the render time.


Includes the frame number.

Rango de fotogramas

Includes the start and end frame numbers.


Includes the peak memory usage.

Nombre del equipo

Includes the rendering machine’s hostname.


Includes the name of the active camera.


Includes the name of the active camera’s lens value.


Includes the name of the active scene.


Includes the name of the last marker.

Nombre de archivo

Incluye el nombre del archivo .blend.

Nombre del clip

Incluye el nombre del clip del editor de video que se encuentre más adelante.


Incluye una nota personalizada.


It can be useful to use the Note field if you are setting up a render farm. Since you can script any information you like into it, such as an identifier for the render node or the job number. For details on stamping arbitrary values, see: this page.

Estampar en imagen#

Add metadata as text to the render.

Tamaño de letra

Set the size of the text.

Color del texto

Set the color and alpha of the stamp text.


Set the color and alpha of the color behind the text.

Incluir etiquetas

Displays the labels before the metadata text. For example, «Camera» in front of the camera name, etc.