Sidebar(サイドバー) 領域¶
Footage(フッテージ)¶
Proxy/Timecode(プロキシ/タイムコード) パネル¶
High-resolution video files can impact Blender's performance, slowing down scrubbing and other operations. To counter this, you can generate one or more proxies, which are copies of the original footage stored at a lower resolution and/or quality. These proxies can then be used as a less resource-heavy standin while working on the scene.
- Build Original(オリジナルを構築)
The proxy resolution(s) to generate based on the original, distorted footage.
- Build Undistorted(非歪曲画像を構築)
The proxy resolution(s) to generate based on the undistorted footage (that is, with the Lens settings applied to undo the distortion in the recording).
- Quality(品質)
The image quality for the proxies.
- Proxy Custom Directory(プロキシのカスタムディレクトリ)
By default, proxies are stored to a
BL_proxy
subfolder next to the original file. Use this option to specify a different location.- Build Proxy/Timecode
Generates proxies based on the settings above, as well as timecode files. Instead of using this button, you can also click Clip ‣ Proxy ‣ Rebuild Proxy and Timecode Indices.
- Timecode Index
When you are working with footage directly copied from a camera without preprocessing it, there might be numerous artifacts, mostly due to seeking to a given frame in the sequence. This happens because such footage usually does not have correct frame rate values in the file header. This issue can still arise when the source clip has the same frame rate as the scene settings. In order for Blender to correctly calculate the frames and frame rate there are two possible solutions:
MEncoderなどでビデオを前処理して、ファイルヘッダーを修復し、正しいキーフレームを挿入します。
Use the Timecode Index option in Blender.
- None(なし):
Ignore generated timecodes, seek in movie stream based on calculated timestamp.
- Record Run(レコードラン):
Seek based on timestamps read from movie stream, giving the best match between scene and movie times.
- Record Run No Gaps(レコードラン(ギャップなし)):
Effectively convert movie to an image sequence, ignoring incomplete or dropped frames, and changes in frame rate.
注釈
Record Run is the Timecode Index which usually is best to use, but if the source file is totally damaged, Record Run No Gaps will be the only chance of getting an acceptable result.
- Proxy Render Size(プロキシレンダーサイズ)
Which proxy size to use for display. Depending on the Render Undistorted setting, Blender will use either the Original proxy or the Undistorted proxy.
Footage Settings(フッテージ設定)¶
画像の設定 を参照してください。
Track(トラック)¶
See Track(トラック).
Stabilization¶
See 2D Stabilization.
View(ビュー)¶
2D Cursor(2Dカーソル)¶
The 2D Cursor is the dashed crosshair in the main region. It can be used as a transformation pivot point by selecting the corresponding option in the editor's header.
Note that the 2D Cursor is only available in Mask mode, not in Tracking mode.
- Location(位置) X, Y
The relative location of the 2D Cursor, going from (0, 0) for the bottom left corner to (1, 1) for the top right corner.
You can also position the 2D Cursor by clicking Shift-RMB in (or around) the video.
Annotations(アノテーション)¶
See Annotations(アノテーション).