Mesh to Points Node
The Mesh to Points node generates a point cloud from a mesh.
Standard Mesh input.
The meshes used to generate a point cloud.
Positions of generated points. By default, this input is the same as if the Position(位置)ノード was connected.
Radii of generated points.
Points are generated for each vertex.
Points are generated for each edge, at the middle of each edge, by default.
Points are generated for each face, at the average of all of each face's vertices, by default.
Points are generated for each corner. The points are all placed at the location of each corners vertex, so they will overlap by default.