ナビゲート¶
Panning can be done by dragging with MMB.
Zooming can be done using Wheel or NumpadPlus/NumpadMinus.
Gizmos(ギズモ)¶
上部の、サイドバー領域の横には、ギズモがあります。マウスホイールがない場合などに、パンとズームをより快適に行うことが可能になります。
View(ビュー) メニュー¶
- Toolbar(ツールバー) T
Toolbar(ツールバー) を表示または非表示にします。
- Sidebar(サイドバー) N
Sidebar(サイドバー) を表示または非表示にします。
- Tool Settings(ツールの設定)
Show or hide the settings for the currently selected tool.
- Asset Shelf
Toggle the visibility of the Asset Shelf.
- Adjust Last Operation(最後の操作を調整)
Displays a pop-up panel to alter properties of the last completed operation. See Adjust Last Operation(最後の操作を調整).
- Update Automatically(自動更新)
Instantly update any other editors that are affected by changes in this Image Editor. When disabled, the other editors may display outdated information until they're manually refreshed (e.g. by orbiting for the 3D Viewport).
- Show Metadata(メタデータを表示)
Displays metadata about the selected Render Result. See the Output tab's Metadata(メタデータ) panel to change what metadata to include.
- Display Texture Paint UVs(テクスチャペイントUVを表示)
Toggles UVs in Paint Mode. The object must be in Texture Paint Mode or Edit Mode for the UVs to be visible.
- Zoom(ズーム)
Menu with convenient zoom levels and operations. The zoom levels are calculated based on the images resolution compared to the screen resolution.
12.5% (1:8) Numpad8 zoom out to a factor of 12.5%.
25% (1:4) Numpad4 zoom out to a factor of 25%.
50% (1:2) Numpad2 zoom out to a factor of 50%.
100% (1:1) Numpad1 resets the zoom to 100%.
200% (2:1) Ctrl-Numpad2 zoom in to a factor of 200%.
400% (4:1) Ctrl-Numpad4 zoom in to a factor of 400%.
800% (8:1) Ctrl-Numpad8 zoom in to a factor of 800%.
- Zoom In/Out(ズームイン/アウト) Wheel
Zooms the view in or out.
- Zoom to Fit Shift-Home
Like Frame All, but uses as much space in the editor as possible.
- Zoom Region Shift-B
Zoom in the view to the nearest item contained in the border.
- Frame All(全てを表示) Home
Pans and zooms the view so that the image is centered and fully visible.
- Center View to Cursor(カーソルを視点の中心に)
Pan the view so that the 2D cursor is at the center of the editor.
- Render Region(レンダー領域) Ctrl-B
Only available when viewing the Render Result. See Render Region.
- Clear Render Region(レンダー領域をクリア) Ctrl-Alt-B
Only available when viewing the Render Result. See Render Region.
- Render Slot Cycle Next/Previous J/Alt-J
Switch to the next/previous render slot (that contains a render).
- Area(エリア)
Adjust the area the Image Editor is in.