Poly Build(ポリビルド)

参照

Mode(モード):

Edit Mode(編集モード)

Tool(ツール):

Toolbar(ツールバー) ‣ Poly Build(ポリビルド)

Poly Build combines several mesh editing tools into one, letting you work more quickly. It's especially useful for retopology.

Tool Settings(ツールの設定)

Create Quads(四角面を作成)

When creating a new triangle that shares an edge with an existing one, automatically dissolves this edge so you're left with a quad.

コントロール

Adding Geometry Ctrl-LMB

Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex and the nearest existing edge. If the existing edge already has two neighboring faces, instead creates a new edge using the new vertex and the nearest existing vertex. Holding Ctrl will preview the result in blue.

Deleting Geometry Shift-LMB

Dissolves the vertex/deletes the face under the mouse cursor. Holding Shift will highlight the target element in red.

頂点の移動 LMB

You can move a vertex by dragging it.

辺の押し出し LMB

You can extrude an edge into a quad by dragging it.

Tip

It is useful to enable Snapping(スナップ) and Auto Merge(自動マージ) while tweaking vertices to combine them.