Poly Build(ポリビルド)¶
参照
- Mode(モード):
Edit Mode(編集モード)
- Tool(ツール):
Poly Build combines several mesh editing tools into one, letting you work more quickly. It's especially useful for retopology.
Tool Settings(ツールの設定)¶
- Create Quads(四角面を作成)
When creating a new triangle that shares an edge with an existing one, automatically dissolves this edge so you're left with a quad.
コントロール¶
- Adding Geometry Ctrl-LMB
Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex and the nearest existing edge. If the existing edge already has two neighboring faces, instead creates a new edge using the new vertex and the nearest existing vertex. Holding Ctrl will preview the result in blue.
- Deleting Geometry Shift-LMB
Dissolves the vertex/deletes the face under the mouse cursor. Holding Shift will highlight the target element in red.
- 頂点の移動 LMB
You can move a vertex by dragging it.
- 辺の押し出し LMB
You can extrude an edge into a quad by dragging it.
Tip
It is useful to enable Snapping(スナップ) and Auto Merge(自動マージ) while tweaking vertices to combine them.