Stroke Menu

This page covers many of the tools in the Strokes menu. These are tools that work primarily on strokes, however, some also work with point selections.

Subdivide(細分化)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Subdivide

Subdivides the strokes by inserting points between the selected points.

Number of Cuts(分割数)

実行する細分化の数。

Selected Points

When enabled, limits the effect to only the selected points within the stroke.

Subdivide and Smooth

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Subdivide and Smooth

Subdivides and smooths the strokes by inserting points between the selected points.

Number of Cuts(分割数)

実行する細分化の数。

Selected Points

When enabled, limits the effect to only the selected points within the stroke.

Iterations(反復)

Number of times to repeat the procedure.

Factor(係数)

The amount of the smoothness on subdivided points.

Smooth Endpoints

Smooths the stroke's endpoints.

Keep Shape(形を保持)

Preserves the strokes shape.

Position(位置)

When enabled, the operator affect the points location.

Radius(半径)

When enabled, the operator affect the points thickness.

Opacity(不透明度)

When enabled, the operator affect the points strength (alpha).

Simplify

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Simplify

Uses the RDP algorithm (Ramer-Douglas-Peucker algorithm) for points deletion. The algorithm tries to obtain a similar line shape with fewer points.

Factor(係数)

Controls the amount of recursively simplifications applied by the algorithm.

Trim

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Trim

Trims selected stroke to first loop or intersection.

../../../_images/grease-pencil_modes_edit_stroke-menu_trim-1.png

Original stroke.

../../../_images/grease-pencil_modes_edit_stroke-menu_trim-2.png

Result of trim operation.

Join(統合)

Join(統合)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Join ‣ Join,

Join two or more strokes into a single one.

Type(タイプ)
Join(統合):

Ctrl-J Join selected strokes by connecting points.

Join and Copy:

Join selected strokes by connecting points in a new stroke.

Leave Gaps

When enabled, do not use geometry to connect the strokes.

Join and Copy

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Join ‣ Join and Copy

ショートカットキー:

Shift-Ctrl-J

Same as Join(統合) but Type defaults to Join and Copy.

Move to Layer

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Move to Layer

ショートカットキー:

M

A pop-up menu to move the stroke to a different layer. You can choose the layer to move the selected strokes to from a list of layers of the current Grease Pencil object. You can also add a new layer to move the selected stroke to. When creating a new layer, there is another pop-up to type in the name of the new layer.

Assign Material

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Assign Material

Changes the material linked to the selected stroke. You can choose the name of the material to be used by the selected stroke from a list of materials of the current Grease Pencil object.

Set as Active Material

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set as Active Material

Sets the active object material based on the selected stroke material.

Arrange

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Arrange

Change the drawing order of the strokes in the 2D layer.

Bring to Front

Moves to the top the selected points/strokes.

Bring Forward

Moves the selected points/strokes upper the next one in the drawing order.

Send Backward

Moves the selected points/strokes below the previous one in the drawing order.

Send to Back

Moves to the bottom the selected points/strokes.

Close

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Close

ショートカットキー:

F

Close or open strokes by connecting the last and first point.

Type(タイプ)
Close All:

Close all open selected strokes.

Open All:

Open all closed selected strokes.

Toggle:

Close or Open selected strokes as required.

Toggle Cyclic(ループ切替え)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Toggle Cyclic

Toggles between an open stroke and closed stroke (cyclic).

Type(タイプ)
Close All:

Close all open selected strokes.

Open All:

Open all closed selected strokes.

Toggle:

Close or Open selected strokes as required.

Set Caps

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set Caps

Toggle ending cap styles of the stroke.

Rounded

Sets stroke start and end points to rounded (default).

Flat(フラット)

Toggle stroke start and end points caps to flat or rounded.

Toggle Start

Toggle stroke start point cap to flat or rounded.

Toggle End

Toggle stroke end point cap to flat or rounded.

../../../_images/grease-pencil_modes_edit_stroke-menu_cap-1.png

Stroke ending with rounded caps.

../../../_images/grease-pencil_modes_edit_stroke-menu_cap-2.png

Stroke ending with flat caps.

../../../_images/grease-pencil_modes_edit_stroke-menu_cap-3.png

Stroke ending with combined caps.

Switch Direction(向きを反転)

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Switch Direction

Reverse the direction of the points in the selected strokes (i.e. the start point will become the end one, and vice versa).

Set Uniform Thickness

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set Uniform Thickness

Makes the thickness equal for the entire stroke.

Thickness(幅)

Thickness value to use on all points of the stroke.

Set Uniform Opacity

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set Uniform Opacity

Makes the opacity equal for the entire stroke.

Opacity(不透明度)

Opacity value to use on all points of the stroke.

Scale Thickness

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Scale Thickness

When enabled, scales the stroke thickness during scale transformations.

Set Curve Type

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set Curve Type

Sets the spline type for the splines in the stroke component that are in the selection.

Type(タイプ)

選択範囲のスプラインをどのタイプに変換するか。さまざまなスプラインタイプの詳細については、Spline Types(スプラインタイプ) のページを参照してください。

Bézier(ベジエ):

Convert to a Bézier spline. A spline converted from a poly spline gets vector handles, while one converted from NURBS or Catmull Rom spline gets auto handles.

注釈

NURBSスプラインからベジエスプラインに変換する場合、少なくとも6つのポイントが必要です。ポイントの数が3の倍数でない場合、完全な変換は不可能であり、スプラインを切り詰める必要があります。

NURBS:

NURBSスプラインに変換します。

Poly(多角形):

ポリスプラインに変換します。

Catmull Rom:

Convert to a Catmull Rom spline.

Handles(ハンドル)

Take handle information into account in the conversion

Set Curve Resolution

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set Curve Resolution

Sets the number of points generated along each curve segment (between two handles).

Reset UVs

参照

Mode(モード):

Edit Mode(編集モード)

Menu(メニュー):

Stroke ‣ Set Curve Resolution

Reset UV transformation to default values.