Performance(パフォーマンス)¶
参照
- Panel(パネル):
- High Quality Normals(高品質な法線)
より高精度の法線と接線を使用して、メモリを犠牲にして高周波テクスチャを使用した高密度メッシュの視覚的品質を向上させることができます。
メモリ¶
- Shadow Pool
A bigger pool size allows for more shadows in the scene but might not fit into GPU memory and decreases performance. Increasing the size might fix the Shadow buffer full error.
- Light Probes Volume Pool
A bigger pool size allows for more irradiance grids in the scene but might not fit into GPU memory and decreases performance.
Viewport(ビューポート)¶
- Pixel Size (ピクセルサイズ)
Option to control the resolution for viewport rendering. Allows you to speed up viewport rendering, which is especially useful for displays with high DPI.